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Miller has been out of the DK2 Scene for a very very long time, Frankly speaking this is more of a preservation of the mod than an actual continuation/successor.
This mod will not be updated unless something game breaking is found whether by the game updating or otherwise.
My only purpose is to maintain the mod for the foreseeable future, my apologies to anyone seeking more from Tier One Overhaul.
Realistic Sounds should work flawlessly and if it doesn't let me know and I'll investigate it.
One gun that I am a bit obsessed with is the XM7 Assaulter as reviewed by Dr Garand Thumb last year. It would be a fun addition if you get a chance for a future update :D
I told myself the world would've kept turning without a T1O port to 1.0. However, I must say, the sun shines a little bit brighter and the air smells a little bit nicer for me now that this mod is out. 😁
Not only did you manage to successfully port it, but you also made it self contained so it would be more compatible! On top of that, you're answering feedback and making fixes in a timely manner in the comment section?! What have we done to deserve such kindness lol
Ok, sorry for rant, just wanted to make sure you n everyone else knew how awesome you are. 👍
Feels more like a conversation than just an appeal to authority, or at least that is my thoughts on it.
I also appreciate the kind words
the GPNVG's are only for NSWDG except for the Operator in the Rangers.
The XM250 was referring to a non existent T1 Version.
The Supports indeed should not have the Mk17s
I changed the Price on the Mk18 to 0 to accomodate it being the Starting equipment.
The helmets are indeed meant to all be locked except for the Cap.
Uh as for the XM5 and XM7, I don't actually know, the XM5 was in Tier One long before the XM7 was in DK2 since it's a 1.0 addition.
I hope that answers your questions, I will be updating the mod shortly to fix the above points.
For Rangers;
Is there a difference between the XM5 and XM7?
Supports can access Mk17s but no other standard rifles. Intentional?
Supports don't have the vanilla XM250.
Only assaults have the quad-nods, no other ranger. Is that supposed to be the case?
For NSWDG;
They don't start with the Mk18 unlocked, so you have to rebuy if you switch to something else. Seems weird to me.
No helmets are unlocked? Have to buy even a basic helmet was a surprise.
No idea about the mod side, but using these squads was a pleasure. Thanks for the work getting them updated.
If you want to make a companion mod that adds more content and adds Tier One as a dependency by all means go ahead however This is not permission to reupload the mod in any capacity, Workshop or Nexus.
It is easy to add/modify content to/in a mod without reuploading it.