Project Zomboid

Project Zomboid

Risky Unarmed
25 Comments
ElGranCristianYTOfficial 7 Jun @ 3:44pm 
make b41 version for online
15 Apr @ 1:40pm 
If people believe firing a gun should be extremely unforgiving, maybe shoving a zombie with your bare arms should be too.
BeljikPakiBlanc 11 Apr @ 11:56pm 
Thank you for giving us this mod you are an amazing author!
Sunset  [author] 10 Apr @ 11:16am 
@진지사피언스 고맙습니다! 그런 말씀 해주셔서 기분이 좋네요!
Sunset  [author] 10 Apr @ 11:15am 
@Rosticks Wow, thanks! Very high praise! Reading that made my day :D That middle ground is exactly what I was going for.
진지사피언스 10 Apr @ 1:38am 
lol 고소 하고 싶네 ㅋㅋㅋㅋ 그만큼 잼있어 졌습니다. 감사합니다.
BeljikPakiBlanc 9 Apr @ 11:34pm 
this mod is by far one of my fav build 42 mods so far, its gone under the radar a bit but tbh i think it deserves more recognition since it kinda fills the gap of goofy unarmed combat being bad and shoving/stomping is some how not risky at all in the base game, should be a base feature but we have legends like this modder
Construct 2 Mar @ 12:32pm 
@Sunset. Gotcha! reach out to me if you ever start doing commissions, I love your work thus far.
Sunset  [author] 1 Mar @ 5:53pm 
@Construct Not at the moment, but thanks for the offer! :steamhappy:
Construct 1 Mar @ 11:38am 
@Sunset sorry if this is rude to ask, but do you take commissions? I'm quite willing to pay a high sum for an idea I've had raddling around in my brain.
Sunset  [author] 28 Feb @ 6:14pm 
@Ullatec This adds an extra way for footwear to be damaged so you might want to tune that down in one or both mods. But it will probably be fine without that, they do relatively different things.
Ullatec 28 Feb @ 5:25pm 
That what i wanted to hear, great news. Should i just run em both at default settings or do you suggest any change in either of them?
Sunset  [author] 28 Feb @ 4:58pm 
@Ullatec I have been using them together and seems to be working without any changes :steamthumbsup:
Ullatec 28 Feb @ 4:11pm 
Great idea. Im wondering how compatibility would work with Trench Foot.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3419268636

I figure the simplese answer to that is to just disable the stomping part on this mod.
Construct 28 Feb @ 3:57pm 
an "Anchor" of sorts.
Construct 28 Feb @ 3:57pm 
I imagine it would be possible if it had bandits as like a required mod, so it could be used as like a base.
Construct 28 Feb @ 3:56pm 
I live to see the day when we can get the infected to have similar AI as the bandits. Fighting infected with weapons would be awesome. I tried to commission someone in the past, but it didn't end up working out lol.
Sunset  [author] 28 Feb @ 3:26pm 
@Construct Good idea! I'll keep that in mind. It might be beyond the scope of this mod but I'm sure it's possible since the Bandits mod exists.
Construct 27 Feb @ 4:06pm 
A feature that would let infected shove/grapple you themselves would be a neat addition.
Construct 27 Feb @ 4:04pm 
This is an amazing mod, keep up the good work man!
Sunset  [author] 27 Feb @ 8:44am 
@JOMBi Thanks! I haven't used that mod so I didn't explicitly add support, but it might still work depending on how the gunstock attack creator implemented it. The "safe to shove when holding" option just checks the item type of whatever is currently in your hands.
Sunset  [author] 27 Feb @ 8:41am 
@Eri Which part would make you angry? I might be able to add an option to change it, if it doesn't already exist. Either way you might want to back up your saves just in case.
JOMBi 27 Feb @ 1:35am 
Good idea, thanks for making this. Does it support the gunstock attack mod?
Eri 26 Feb @ 6:56pm 
This makes so much sense but I'm scared i'll get to angry using it
Zeitresu 26 Feb @ 5:42pm 
This is evil, I love it.