RimWorld

RimWorld

Map Vehicles 2x Patch
12 Comments
LS  [author] 13 May @ 4:35pm 
@Sephryn
I don't think so.
Sephryn 11 May @ 10:32am 
Is this safe to add mid playthrough if any of these vehicles already exist on your map?
LS  [author] 15 Mar @ 6:00am 
@kdvprime
Unfortunately, I don't plan to do that. You have to copy the def locally and have it rewritten with reference to the patch.
Vesper 13 Mar @ 12:08am 
any way we could get a standalone version of this? as in the ability to build the normal size AND 2x size vehicles?
harrydubois 2 Mar @ 1:57am 
I see, that makes sense. Thank you for the quick answer!
LS  [author] 2 Mar @ 1:46am 
@yutheboxer
No, I meant to warn that such a huge vehicle with a map is unprecedented, so we need to be prepared to use it for a actual playthrough.
As for lag, it is not extremely large compared to small map vehicles.
harrydubois 2 Mar @ 1:21am 
It's due to lack of clarity regarding that statement
"It is not yet recommended for use in long-term playthroughs."
What could it mean exactly? The longer the game runs, the worse the lag?
LS  [author] 2 Mar @ 12:34am 
@yutheboxer
If you could tell me under what conditions you are concerned about performance, that would help me.
harrydubois 2 Mar @ 12:27am 
Favoritting in case it gets updated for performance
LS  [author] 27 Feb @ 7:57pm 
@남블님
doubling the size
남블님 27 Feb @ 7:41pm 
Are you adding a vehicle that is twice the size?
Or is it doubling the size of an existing vehicle?
Aizuki 27 Feb @ 7:04am 
this funny, you made warcrime with that cart