Command & Conquer 3: Kane's Wrath™

Command & Conquer 3: Kane's Wrath™

Interwar - Steel Talons 1: Divide and Conquer
17 Comments
$$ DarkStar $$ 25 Jul @ 12:45am 
thanks for creating these SP campaigns , is there a fix for these MISSING SCRIPTS ?
Gladius 15 Jul @ 9:20am 
I think the mission is too easy i selected all difficulties but all of'em were the same.
Techpriest Dev 14 May @ 1:36am 
For the people asking on how to play the mod map, go to Skirmish>custom maps>select the desired scenario
dragon_wing713 5 Apr @ 7:18am 
keep getting missing scripts ingame thankfully it was a straight forward destroy mission had no idea if i had any objectives during the playthough.
Horny Stalker 19 Mar @ 2:15pm 
How do u start up these missions? Never used mods in C&C games before.
流星頻道 14 Mar @ 9:39am 
Thanks!
darthvader622 12 Mar @ 7:00pm 
update the mission mods
流星頻道 12 Mar @ 12:46pm 
How to unlock the mission?
ur local aussie 6 Mar @ 2:02am 
MISSING TEXT
gtucker1399 5 Mar @ 11:59pm 
We need more campaigns like these!! Hopefully the fix works!
Sky AssAssin 99 3 Mar @ 11:32pm 
really cool mission! once the strings are fixed im sure it'll be amazing
Greenth-Mac 1 Mar @ 4:05am 
Check the "Custom Maps" section
HUNTER1-0 28 Feb @ 11:53pm 
So uh, how do i play this ?
Bemoei Smurf 28 Feb @ 1:13am 
Nice love too see more of them
RedDeadSmeg  [author] 27 Feb @ 11:53pm 
Interesting, thank you both for letting me know about the missing strings, for some reason, KW Worldbuilder doesn't have the ability to upload map.str (the file needed for strings) and yet TW does.

I'll try to let Hyper know and hopefully it'll be fixed.
Wedge009 27 Feb @ 10:20pm 
The scripts are indeed missing, but I triggered victory ending by capturing both bases (and destroying anything else that was possible to destroy).
Zaptagious 27 Feb @ 3:05pm 
Great mission! Although some text strings were missing and I didn't seem to be able to trigger the winning condition after destroying everything.