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And also another thing, I believe you can no longer get the ancient slab from quests in spirit classic making the chitin enchantment insanely hard to obtain. Those were the two things I noticed so far. But overall this is a fantastic mod and a much better way to recreate the 1.3 experience at least compared to something like the community souls exapnsion
Fargo's Mutant adds QOL stuff like the NPCs
Fargo's Souls adds the base game enchantments and items and Eternity mode
Fargo's Souls Extras add additional enchantments for Fargo's Souls armors as well as a few items
Fargo's Calamity DLC adds Eternity mode for Calamity bosses as well as about a third - half of new Calamity enchantments and the Brand of the Brimstone Witch accessory
This mod adds all of the original 1.3 Thorium, Calamity, DBZ enchantments/forces/souls as well as a few other small content mods.
So this mod doesn't add any Eternity Mode stuff (yet), although if you want Eternity AI for Calamity, this mod should fully work with Fargo's Calamity DLC.
Hope that helps!
As for playing the actual crossover, currently the official mod in 1.4 has only some of Calamity enchantments, but if you play in 1.3 you can play the old version (which this mod is based on).
Calamity Fargos DLC works, and this mod will integrate successfully(removing duplicate items from recipes)
Community Souls Expansion is not supported yet but probably will be in the future.
Fargos Souls Mod Extra should work fine as it doesn't modify too much, and is also required to summon Echdeath legitimately in this mod.
Will try to figure out Fathom Swarmer bug
SOTS will be added, although I don't have an exact deadline. Depends on when I have enough art.
Thanks.
1. I could probably add a thrower soul, I do think I know what you're talking about so I'll look into it
2. I could definitely add tjujutsu I just need some time to figure out a bit more about the mod by playing it and I will look into your other suggestions
3.I am planning to add more toggles to Soul of Yggdrasil
4. I can add The Galactic mod and Secret of the Shadows in the future
5. Will look into afterimage visual
6. Sorry for using Community Souls Expansion content without permission will replace soon with my own items.
Will try to update more frequently, thank you all for your patience
For the stand mod, it could have a soul that uses some stands in the final tier (in addition to the accessories) and the requiem arrow. By the way, there is the viral ring that, if consumed in the dungeon, turns into a phantom pearl. It could be interesting to put it in the recipe.
paramecia essence, soul of the demonic fruit/tree, it could have the effect of increasing the damage of elemental skills/debuffs (due to the logias), bosses with immunity to some debuff, he starts to suffer it
Would it be alright with you if I were to add you on here so I could more easily show and explain what things I think could need some improving?
If not, that is a-okay of course.
But, something needs to be done about the final Thorium Soul. At the very least a way to modify it in the config to tone it down.
In its current state, fighting any boss with it is an absolute nightmare. The amount of lag caused by its trillion projectiles absolutely tanks the performance.
And oh boy the speed. Is it funny? Yes. For a bit. But having my speed more than quintupled makes things kinda hard to control.
All in all, love the mod! Don't let my message about the Thorium soul fool you. I really do enjoy this mod, and I wish the developer the best of luck with its continued development!