Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
TL;DR It's beyond my knowledge and ability to implement effectively.
As far as I know, you can't mod what an object extends from, so just changing Rebreathers, for example, for just Equipment to Cargo. Probably could edit the file directly, but there probably will be unforseen bugs and AFAIK it won't be distributable via Workshop.
@hdsiding Those aren't the names of the items "as based on the Entities.xlxs".
The way i have it right now is this and the amount of amximal ammo doesnt change:
{"Replacement Parts", 100},
{"Small calliber AP Ammo", 10000},
{"Small calliber HE Ammo", 10000},
{"Large calliber AP Ammo", 200},
{"Large calliber HE Ammo", 200},
{"Sonar Decoy", 20}
You've tried to change "Replacement Parts" to 40 and it doesn't work, that tells me you've edited Settings incorrectly. If you'd like to try again, you can unsubscribe and resubscribe. Also:
{"Replacement Parts", 40},
{"MedKit", 20},
{"Sonar Decoy", 20}
But at least I can't have -1 potato either so I'm torn...
Can I expect this to work also with items that originally have a stack size of one, like the explosive charges used for scuttling ships?