Project Zomboid

Project Zomboid

Vanilla Firearm Magazine Expansion
44 Comments
Rockstarovツ 30 Jul @ 11:33am 
Author, please make this mod compatible with [CJ] Firearms | Lore-friendly vanilla expansion. I would be very grateful! The standard 30 magazines hold too little by the game's standards. :steamthumbsup:
N0wh3re  [author] 29 Jul @ 7:11pm 
Rain's firearm just updated and had own magazine type system so be caution when you are gonna use this mod with Rain's mod. I will update via comment section if I found/update this mod later.
N0wh3re  [author] 28 Jul @ 6:07pm 
@Racoon What kind of support do you need? Rain's ar can accept my magazines if I remember correctly. also you can make your own mod without my permission :)
Sorry I stoppwd playing since 42.7 or 42.8 because I'm too busy, I can't remember exactly tho.
SalesMan 20 Jul @ 9:17pm 
does this work with britas?
L⊙ω⊙K砖家 20 Jul @ 7:38am 
Firearm B42 I cant see the model for the magazine.
Racoon 13 Jul @ 6:31am 
I love the mod! will there be any support for rain's firearm? or is it okay to make one?
Atomic Man 10 Jul @ 2:28pm 
Euh...how do i activate that mod ???
Chulney 16 Jun @ 11:25pm 
@razorgear same here love the mod but wish i could see the mags :/
R-0 3 Jun @ 11:45am 
B41 Please
NathanLionheart 21 May @ 10:45pm 
Any chance of B41 support?
CoryTheAussie 3 May @ 9:46pm 
Just read the part of the description, I need to do more low poly modeling, would you like help with getting that fixed?
Radi3rd 29 Apr @ 2:48pm 
how about the guns of 93, is that compatable?
Byro 21 Apr @ 11:27pm 
will try this mod out soon is it updated for B42
N0wh3re  [author] 1 Apr @ 5:04pm 
@BloodRequiem
what did you try to load magazine into your weapon? e.g., Perssed "R" / Radial menu / Context menu
please tell me so I will be able to fix.
BloodRequiem 1 Apr @ 3:36pm 
I found an m9 17 slot magazine but its telling me that I do not have a mazine to load even if i put bullets in the magazine.
raz0rgear 27 Mar @ 10:34pm 
@NOwh3re Okay thank you, its a good mod btw but idk why I cant see the model for the magazine.
N0wh3re  [author] 27 Mar @ 9:53pm 
@Tony btw being not visible magazine is not something I intended. so yeah its a bug until now.
N0wh3re  [author] 27 Mar @ 9:48pm 
@Tony okay I will check. since magazine is not independent model, means magazine and gun's body are same single model in vanilla.

I have to check their weapon model first from their mods.

I will update if I found something.
raz0rgear 27 Mar @ 9:41pm 
@NOwh3re I'm only using firearm B42
raz0rgear 27 Mar @ 9:38pm 
@N0wh3re And I don't think any gun mods are disrupting it.
raz0rgear 27 Mar @ 9:37pm 
@N0wh3re Its not visible
N0wh3re  [author] 27 Mar @ 9:02pm 
see -> are
(auto correction it was :/)
N0wh3re  [author] 27 Mar @ 9:01pm 
@Tony
Sorry can you give me more detail?
what do you mean there is no magazine?
like, no magazine is visible or Item was disappeared?
any case of these, if you see using any gun mods please let me know.
raz0rgear 27 Mar @ 8:46pm 
Is this not a feature yet or is there no magazine when I insert it into a gun?
N0wh3re  [author] 26 Mar @ 5:09pm 
@SecretFear Thank you :) any feedback is welcome!
Secret Fear 26 Mar @ 2:43pm 
This is amazing! Thank you! I had no idea this existed but it's unreal!
Nexus_Nero 23 Mar @ 5:05am 
Yeah I think it was called the Beta C- mag ir something
N0wh3re  [author] 14 Mar @ 11:29pm 
New update supports Hyzo's firearms mod and Rain's firearm mod.
This mean you can insert extended magazine to their weapon.
But you have to find new weapon and magazine because mod does not change any magazine&weapon already spawned
Mortal 11 Mar @ 4:44am 
If the magazine has a 3D model, it will be even more perfect
N0wh3re  [author] 6 Mar @ 5:52pm 
@TimboSlice
I just realized you said M16A1, and it means you probably are using "Firearms" mod (by Hyzo)? if so then change mod load order like
(top)Firearms - MagazineAPI - VFME(bottom)
In your mod list.
I will be appreciated if you tell me if it works or not :) :cherrypie:
N0wh3re  [author] 6 Mar @ 4:05pm 
@TimboSlice
Is there any error appears on bottom-right of your screen?
the mod works like vanilla, will just accept any proper magazine (as far as unless when magazine has no ammo inserted)

Also if you want to insert specific type of magazine, it is on WIP. For example, you have 100 round magazine and you want to save for later, however there's no way currently. mod will automatically use 100 round magazine first.
TimboSlice 6 Mar @ 3:52pm 
hoe do you insert them into the m16a1 ? i cant get it to load
Tank5168 6 Mar @ 1:48am 
thx
N0wh3re  [author] 5 Mar @ 10:16pm 
@Scroobles McDoodle
Oh thanks. I really didn't understand what is the module number. it was workshop ID and mod Id :D
@Tank5168
You also can find the workshop ID on url.
Scroobles McDoodle 5 Mar @ 10:06pm 
For Tank and anyone else wondering:

ID: VanillaFirearmMagazineExtension
Number: 3437763053
N0wh3re  [author] 5 Mar @ 4:44am 
@Tank5168 idk what do you mean about module 'number' but the module name is VFME and item's ID is in the script file. you can check ID in the workshop's screenshots too.
(Second picture)
Tank5168 5 Mar @ 3:35am 
Module number and id ?
N0wh3re  [author] 4 Mar @ 8:49pm 
@Scroobles McDoodle // @Ronto
Sorry but the API has no plan of B41 supporting until B42 MP out.
So this mod currently cannot be ported too :(
Scroobles McDoodle 4 Mar @ 7:02pm 
Agreed with Ronto. 41 pls.
N0wh3re  [author] 4 Mar @ 6:29pm 
@Nexus_Nero
Do you mean the icon of item?
Nexus_Nero 4 Mar @ 6:25pm 
Can you please add the correct drum magazine to that time, it was a duble drum for the bushmaster or something....
Hx 3 Mar @ 10:43pm 
좋은 모드 감사합니다
seconmass4 3 Mar @ 1:01pm 
please 3d models