Project Zomboid

Project Zomboid

[B42] Smokes and Guns
89 Comments
luixfeliep 9 Jul @ 5:00pm 
Tive que tirar o mod do meu save, pois ele coloca armas em praticamente em todas as casas. Muito op
GarageToad 26 Jun @ 11:44am 
Would you update this with mod options to change the frequency of guns?
ReadyForTheDevil 26 Jun @ 6:47am 
b41 pls
GrantZ123 23 Jun @ 7:38pm 
way too many guns
Average Ghoul 20 Jun @ 5:30pm 
@SunGod thanks for the propaganda speech.
IAshesAshes 7 Jun @ 7:38pm 
The mod doesn't show up for me :c
ReadyForTheDevil 6 Jun @ 7:13am 
b41 +++
SunGod 30 May @ 9:24am 
By "true gun guy" I think you mean "gun nut". Yes, in 1993 that was a thing, but on a far more limited basis than in 2025, where gun nuts and extremists love to cosplay as soldiers.

In 1993 the NRA hadn't gone completely insane with it's anti-government stance and was still largely about gun safety; gun ownership was still largely about home protection and hunting, not militant cosplay. In '93, most gun ownership would be hunting rifles/shotguns and pistols/revolvers.

Guess what I'm saying is don't conflate 2025 Appalachia with 1993 Appalachia - same place, but a way different time. :)
Nesano 29 May @ 2:40pm 
The problem with the mod is that there's more guns than there should be and not half the ammo there should be. A true gun guy is gonna have at least a thousand rounds in his house.
defourisan.popodee 29 May @ 9:43am 
how to download the mod
Angry Little Coffin 27 May @ 4:55am 
The spawn rate is insane. I'm from the south and I started a 1 year later run, there's a shotgun or pistol in EVERY dresser and nightstand, some form of tobacco in EVERY container, even childrens dressers lol and this is with rare to very rare loot settings 1 year after. There's a lot of guns and tobacky down here, but like HALF of what the mod suggests lol.
ValeiMacoris231 20 May @ 5:29am 
Great with Slayer's Bandits Day One, don't have to worry about NPCs taking all the guns.
BAPBHΛΩ 18 May @ 2:40pm 
Ought to be compatible with 'Where Are My Zang Cigs?' just from glancing at the luas, ya?
Nesano 13 May @ 7:16pm 
So far all I've got on this mod is
1. There should be CCWs spawning on zombies from when they were alive and fighting.
2. There's not enough ammo in houses. If you loot the house of a serious gun owner you'll find over a thousand rounds of ammo per caliber in use.
Sparrow 13 May @ 1:35am 
Definitely needs a slider if creator has the time. I appreciate the mod as is. However, as a previous comment had said, the amount of guns although fun at first is really OP. Normally a city where I would just outright avoid or sneak around I could just wipe.

Still a very good mod for those of you who want to experience that YN crashout type vibe but for those who just want maybe a few extra weapons lying around this mod may be too much. To keep it manageable I just leave most of the weapons behind without looting ammo to keep in somewhat reasonable.

Then again...can there really be too much gun in a zombie apocalypse?
Hypernova 11 May @ 10:31am 
@nesano thats what im saying
Nesano 10 May @ 7:08pm 
Are you able to make it so zombies spawn with guns? I doubt these people left their gun at home when the zombies came.
calen.bonslater 6 May @ 2:47pm 
no pic no click
jonah 6 May @ 4:18am 
you are the best!
Hypernova 3 May @ 3:15pm 
@SmileyBruv Also people usually try to take their guns in times of crisis. I can see leaving something behind for time or whatever but nobody who owns a gun is gonna leave it behind.

I reccomend just barely increasing building spawns, a little more to guns on zombies and then even more in cars. THAT would make sense.

Lastly cigs are perfect and should be vanilla
Nathan414ss 2 May @ 5:12am 
Can you make a b41 mod of this??
SmileyBruv 30 Apr @ 9:33am 
A good lore accurate mod, however while the smokes seem totally reasonable as most neighborhoods have a decent handful of smokers. The gun spawns are wildly too high making the game EZ mode. I have come across dozens of houses with multiple types of pistols assault rifles and shotguns under a single roof with a hundred rounds for each. If we could change the frequency of the spawns to our liking I think this mod would be a lot better.

As it sits a single street in any neighborhood can equate to way more loot than any vanilla police station or military checkpoint in the game making the game far too easy.
sibi 28 Apr @ 12:25pm 
41 PLSSS+
Givi 18 Apr @ 4:44am 
great!!!also check mine cigarettes mod!!:steamthumbsup::steamthumbsup::steamthumbsup:
ReadyForTheDevil 16 Apr @ 9:40pm 
b41 pls
16 Apr @ 1:36pm 
@Spooky man even in 41 i STRUGGLED with smoker trait, its the reason why i always use "remove smoker" and "traits and occupation items on start" mods
Pitlos Tails 13 Apr @ 6:13am 
really need to be able to control the rates for this
player 10 Apr @ 2:55pm 
the devs are all for realism unless it's something that would make the game more fun.
luisitomata0102 5 Apr @ 9:03am 
kurt reference?
Spooky 31 Mar @ 10:30am 
Because the devs nerfed the cigarette drops on zeds on account of Smoker being "too strong" or whatever, which isn't very fun tbh. Pretty sure I've seen a mod that fixes that
Lord Bloodfart 30 Mar @ 10:25pm 
Guns definitely are everywhere but what is weird, yesterday i started a modded playthrough and had my first spawn at bateman office building in Louisville. Long story short, i massacred zombies on the top floor for hours, dying over and over again and i didnt find a single pack of cigarettes. Which was pretty bad because naturally i picked smoker. Could it be that there are no cigs because the top floors are hotel with no smoker area? Well even if that is the case, people should still have cigarettes.
Realm Imp 30 Mar @ 5:54am 
guns are definitely everywhere
Blerd 28 Mar @ 5:18pm 
I just started my 1st game of build 42. I spawned at the bar in Riverside. I found no cigarettes. Installing this mod
GER0NIM0 27 Mar @ 6:58pm 
Saw this mod in Mr.AtomicDuck vid... Not sure if it was me but I could not find this mod searching the steam app workshop. I had to google it in a browser to find it. just a heads up for the mod dev.
Garfield 27 Mar @ 2:29pm 
finally... the realism mod
Ren'Dahu Nation 23 Mar @ 10:19pm 
Still has the later. great mod.
Commissar Ruthven 23 Mar @ 6:10pm 
Wish there was some variability as much as there should be guns all over the place the mod by default I think goes a little bit too common with the guns and im needing to tune down the spawn rate of guns overall to compensate
SweetnSour 23 Mar @ 5:26am 
Is it compatible with the B42 Cigarette redistribution mod?
Goatroach 22 Mar @ 11:28pm 
I live in TN, and my brother is in KY, and yeah, pretty much everyone has guns.
It's pretty much as common as car keys.
If my apartment was in the game, you'd find a whole bunch of guns, ammo, reloading supplies, knives, and various outdoors gear. Never sat right with me that guns are so rare in PZ.
SchizoJays 22 Mar @ 1:32pm 
Born and raised in KY shit is realistic asf
ReadyForTheDevil 21 Mar @ 5:29am 
awesome mod thank you so much
Racoon 20 Mar @ 7:10pm 
will it be compitable with escape from kenturky gun mod?
Bonnie Boestar 20 Mar @ 12:26pm 
I dunno if this is the right mod for it, but I'd love a mod that would add actual brands to the cigarettes you find. Them all just being generic is a little boring. Either some real life brands or some lore-friendly fictional brands with different sprites would be awesome.
calvintheboldagain 18 Mar @ 8:26pm 
great mod idea. this is something that always bugged me. the lack of guns IN RURAL KENTUCKY! for a game that's big on realism that's a huge thing to ignore/overlook.
InverseFlux  [author] 17 Mar @ 10:47am 
@Loccatpowersdog I understand this want. I'm trying to figure out how to do that without having 16 listed mods in your list(4 of each mod variant).

@calvillocabe01 book spawns in b42 are lower in general from others that have tested it. This mod has nothing to do with the How To Use Generators magazine. This mod adds Smokes and Guns procedurally to 3 locations. Handbags/Purses, bedside tables and some tall dressers(not all).

General update: I am open to feedback. What I've been up to - I'm working on adding these options in sandbox settings when a game is created w/ defaults used if playing Apocalypse. I am also looking to add a reward system from killing zombies (it would be off by default) - to give an additional extremely rare chance to find smokes, lighters, small arms and ammo, etc. For context, mod currently is using normal to rare (item dependent) for loot chance spawns in containers. Plain talk, I'm not looking to add M16's to every zombie.
Loccatpowersdog 16 Mar @ 6:41pm 
Some options would be nice to tune down some spawn chances like maybe I have another mod 'More Variety Loot [B41/B42]' that has multiple version choices like 2x Loot or .25 or .5 Loot aside from the default.
calvillocabe01 14 Mar @ 10:47am 
I like this mod but now I cant find a gen mag they spawn in the same place as the guns who keeps guns in a book shelf?
DoctorPoopypantz 14 Mar @ 3:08am 
My 12 year old 500 pound son Chauncey downloaded this mod while he was polishing off his usual dessert of a sheet pan of double fudge brownies with peanut butter frosting. And he was so enraptured by the gameplay that he didn't finish his brownies.

Never happened before. Pretty amazing mod.
THEREDEDGER 13 Mar @ 1:09pm 
as someone who was born and raised in KY i can say that this mod is realistic lmao
Kr¡tZw!nG 12 Mar @ 10:30am 
No plans for B41?