Left 4 Dead 2

Left 4 Dead 2

Enhanced AK-47 / Dangerted Anims
13 Comments
Zap2Strike  [author] 29 Jun @ 11:06am 
you can use the timing enforcer to bypass it
x1loks[on]™ [Soma] 29 Jun @ 3:59am 
I hope you’ll fix the reload timings - sometimes they ruin the game.
Zap2Strike  [author] 30 Apr @ 2:13am 
ultimately they are good, it's only really the origin that wasn't so great, but that ended up getting updated later on

I know how to fix the timings and what not, it's just ultimately up to the original commissioner whether they want that or not
kidney failure 30 Apr @ 1:15am 
I made only the animations, as far as i remember in 3ds they looked bit fast enough, as i aimed to make it look like more refurbished vanilla reload animation. I did this animation just for fun reason, but since i knew no shit about implementing it properly to l4d2, i asked fnux to help me out with this. You can increase fps for reload animation to make it faster in qc file, i suppose we didn't touched it at all. Anyways, im glad to see someone liking my work and making something out of it, even though through time as i rewatch it, im thinking i could do better initially.
Zap2Strike  [author] 29 Apr @ 5:03pm 
it's due to how the original creator timed the animations
SHiFT_DeL3TE 29 Apr @ 2:37pm 
this mod makes the AK-47 reload slower in local/singleplayer. Why?
kidney failure 5 Apr @ 9:19am 
nice
Zap2Strike  [author] 26 Mar @ 7:19pm 
no
RYN [ I Suck At Games ] 26 Mar @ 6:37pm 
Is it ccompatible with RNG reskin ?
Shae 11 Mar @ 6:11pm 
Sigma sorted
clever john 11 Mar @ 1:44pm 
ooh this gives me the oopy goopies
Zap2Strike  [author] 11 Mar @ 7:10am 
Viewmodel Origin has been updated per request of the commissioner
clever john 9 Mar @ 1:44pm 
hey! could you teach me to modify animations? i want to modify the ''idle'' one, it's way too far up the screen