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The only suggestion: it would be great to add a victory trigger when all enemy surface forces are destroyed, because it takes way too long to sail to the destination point, even at 50x or 100x speed.
if you change carrier and keep its complement of planes it should work
Ok cool. I'll report as a bug.
Love the scenario though!
Just a suggestion: You can have a trigger which ends the game automatically after all resistance is eliminated because then it is deemed that the convoy with reach Benghazi safely. So, a player doesn't have to wait till it reaches its destination.
[list]
[*] The UN convoy will take half of the previous time to reach its destination (flank speed) prev time: 2235 actual time: 1400 circa.
[*] MEDCOM now sends intelligence to you and you can keep track in the intelligence window.
[*] There is one side objective available to complete if you want! A vessel in distress is requesting CAS to its location.
[*] Fixed wrong livery showing for cobra helicopters.
[*] Shuffled the starting formations a little bit.
[/list]