Total War: WARHAMMER III

Total War: WARHAMMER III

More Legendary Heroes (All-Faction Random) [BETA]
291 Comments
ArthasL1  [author] 1 hour ago 
@珍珠.果酱
是的,一些技能我觉得写描述的必要性不大,就没有写。
珍珠.果酱 5 hours ago 
一些技能的描述目前是空白的。
ArthasL1  [author] 11 Jul @ 10:50am 
@梦会醒么
目前有50名英雄有招募任务。招募任务会刷新在派系领袖的附近。如果没有修改MCT设置,那么默认下每5回合就会有一次随机英雄。
梦会醒么 11 Jul @ 9:26am 
有几个有神奇任务的啊,半个小时随不到一人麻了
bain.yelton 8 Jul @ 2:07pm 
The more I play with this mod the more I love it.
ArthasL1  [author] 7 Jul @ 5:28pm 
@Hound
It’s very likely a mod conflict. You can try enabling only my mod to see if the issue persists.
Hound 7 Jul @ 4:19pm 
Hey there, i cant add the heroes to an army, and the Celestial General Spawns as a hero, is there a mod conflict perhaps?
ArthasL1  [author] 7 Jul @ 9:10am 
@小玩家
不需要,在我的Mod里,多余的技能点会自动隐藏。
小玩家 7 Jul @ 1:33am 
能像与龙同行一样弄个垃圾桶处理多余的双倍技能点,点了完全没有任何加成
ArthasL1  [author] 6 Jul @ 8:23am 
@♠ Punkstyler
This is player-only.
♠ Punkstyler 6 Jul @ 7:51am 
Hi, can AI recruit them? Or this is only for player?
ArthasL1  [author] 4 Jul @ 11:58am 
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gz331903 4 Jul @ 1:53am 
为什么提示有沙许魔法的记忆,但是我没法点对应的技能?触发事件了,但是技能还是点不了
gz331903 4 Jul @ 1:44am 
怎样获得对应的魔法记忆,是打赢对面还是说怎样触发
gz331903 4 Jul @ 12:21am 
还有,除了你给的之外,其他英雄能解锁万变魔君的记忆碎片吗?
gz331903 4 Jul @ 12:19am 
我获得配套的传奇法师英雄,但是升级了,万变魔君一样没解锁记忆啊,请问到底是怎么玩的?
gz331903 2 Jul @ 9:27am 
万变魔君怎样获得记忆啊?要到处旅行还是到处打仗?
ArthasL1  [author] 1 Jul @ 10:13am 
@GK 我们测试下来没有遇到问题。

@gz331903 可以使用MCT自己设置,默认设置下没有上限。已经生成过的英雄不会再次生成。
gz331903 1 Jul @ 7:47am 
一场战役最多有几个?最多是9个英雄吗?那如果处决了还会再出现吗?
GK 30 Jun @ 9:51pm 
新版本没法招募随从兵了
ArthasL1  [author] 23 Jun @ 3:28am 
@THElonelySky
这是萨祖拉赫的战役机制,需要先提升会魔法的传奇英雄的等级,来解锁他的魔法记忆
THElonelySky 23 Jun @ 1:39am 
作者大大,你这MOD里面的传奇万变魔君那个999级获得的装备是啥情况,是完成什么任务才能获得吗,没装备就放不了法术是嘛
ArthasL1  [author] 22 Jun @ 6:08am 
@LeMoineFou
I haven’t encountered this issue myself, and I haven’t seen other players mention it either, so it’s likely that this bug isn’t caused by my mod.
LeMoineFou 22 Jun @ 3:37am 
i cant seem to unlock "foe-seeker" on the Celestial General, could it be a bug ?
CY_YUN 19 Jun @ 8:06pm 
感谢大佬,非常喜欢大佬的这个mod,希望越来越好:steamhappy:
agent.theory 19 Jun @ 4:06pm 
This is an awesome mod! One of my new favorites. Works great, no bugs. I like that we can get heroes from all different races. Thanks for making this!
ArthasL1  [author] 19 Jun @ 1:07am 
@CY_YUN
好的,未来会更新的
CY_YUN 18 Jun @ 8:35pm 
大佬您好,能否将第二回合的英雄来投加一个第三个选项拒绝两者加入呢?
Criton21 15 Jun @ 3:08pm 
So it looks like the mod (Handmaiden campaign skill replace) is what causes your Handmaiden to have the issue.
ArthasL1  [author] 15 Jun @ 2:34pm 
@agent.theory
Yes, that’s intentional. You can see in his Quest list that Magical Memories can grant him +90% experience. To unlock those memories, you’ll need to level up legendary heroes who can use magic to help Thazurach recover his lost powers.
agent.theory 15 Jun @ 1:28pm 
I recruited my first lord, Thazurach. However, his experience is -90%. That will make him mostly useless for the entire game. Is the -90% intentional?
ArthasL1  [author] 15 Jun @ 6:10am 
@Criton21
Have you tried enabling only my mod to see if the issue still happens? That might help figure out if the issue is coming from a mod conflict.
Criton21 15 Jun @ 4:59am 
I ran into a bug where the Handmaiden can't be attached to an army.
ArthasL1  [author] 14 Jun @ 8:25pm 
Update:
1. Oathbound units now replenish gradually over time. The higher their initial capacity, the faster the replenishment rate. This feature is compatible with existing save files, but only Oathbound that have not yet been unlocked will benefit from this system after unlocking. Already unlocked Oathbound will not replenish.
2. 20 new artefacts have been added, with enhanced synergy between artefacts and Oathbound.
3. Recruitment missions and battles have been added for 2 more heroes.
(There are now a total of 50 heroes with dedicated recruitment missions.)
ArthasL1  [author] 14 Jun @ 8:22pm 
更新:
1. 现在,英雄亲卫会随时间推移缓慢补充。初始容量越高,补充速度越快。兼容旧档,但是仅尚未解锁的英雄亲卫会在解锁后生效,已经解锁的英雄亲卫不会补充。
2. 新增了20款神器装备,且加强了神器与英雄亲卫之间的联动性。
3. 新增了2位英雄的招募任务和战斗。
(现在共有50位英雄有招募任务了)
ArthasL1  [author] 14 Jun @ 8:44am 
@Draghash
Glad you're enjoying the mod! That’s because the heroes in this mod don’t need skill point dumps. Any extra skill points are automatically hidden.
Draghash 14 Jun @ 2:44am 
Absolutely love this mod. Allows combinations of units I've never had before. Only issue I've had, is the heroes don't get skill point dumps.
ArthasL1  [author] 11 Jun @ 6:12am 
@EnumaEllis
In the Warhammer setting, many races aren’t so easily defined as purely “Order” or “Chaos”.
Factions like Vampire Coast, Greenskins, or Tomb Kings don’t clearly belong to either side.

That’s why I chose to give players full control through MCT, allowing you to enable or disable each hero individually, based on your own preferences and sense of lore consistency.
EnumaEllis 11 Jun @ 5:08am 
So there is no way to mass-disable them, and I have toggle individual heroes off if I don't want them? Is there no way to put them under a subsection?
Like if I want to play as Chaos and only want Chaos heroes, etc. I am not a fan of the mixed races joining Tamurkhan and I usually send those heroes away. I prefer something thematic.
ArthasL1  [author] 11 Jun @ 3:32am 
@EnumaEllis
Yes, you can use MCT (Mod Configuration Tool) to disable any heroes you don’t want to appear.
If you’re playing an Order faction and prefer not to recruit Chaos-aligned heroes (or the other way around), feel free to toggle them off in the MCT settings.
EnumaEllis 10 Jun @ 9:40pm 
Is there an MCT choice or something to make heroes adhered to the race-friendly, so I don't get random daemon heroes as an Order faction? I really like this mod and its ideas, but I don't like the non-lore friendly ways it approaches the game. Sorry if that sounds negative.
大鹅君 9 Jun @ 6:15am 
希望大佬快快的更新新内容吧:steamhappy:
owltiger 8 Jun @ 7:18pm 
@ArthasL1
I respect what you say and I think it's right, but for personal taste, I really want you to add some settings related to replenishment. Oathbound troops are considered a kind of regiments of renown unit connected to the hero of this mod, and it's so frustrating when I accidentally lose a unit(and no more recruitable). Anyway, your mod makes me happy and extends the life of this game, thank you so much!
Bop 8 Jun @ 4:45pm 
I think I found the main cause. It's Radious mod. The cathayan general is now a proper hero after I removed Radious.
ArthasL1  [author] 8 Jun @ 1:46pm 
@owltiger
Right now, Oathbound units can't be replenished or re-recruited once lost — that's by design, at least for the current version. I didn’t want them to completely replace vanilla units in long campaigns.
That said, there are 165 different Oathbound units in total, so you’ll still have plenty of others to choose from as the campaign progresses.
I may consider adding some form of replenishment in a future update.
owltiger 8 Jun @ 11:46am 
how can I refill the oathbound troop? I recruit 2(all) and they died, and I cant recruit them anymore.
ArthasL1  [author] 8 Jun @ 12:57am 
@Superbad416 @Bop
Have you tried enabling only my mod to see if the issue still happens? That might help figure out if the issue is coming from a mod conflict.
Bop 8 Jun @ 12:04am 
Same! I cant add Thazurach and the other legendary cathayan general you can choose to an army. They end up spawning as heroes not generals and they cannot be added to armies nor do agent actions
Superbad416 7 Jun @ 11:43pm 
@arthasL1 its Thazurach, currently playing a miao ying campaign. i cannot add him to the army roster.
ArthasL1  [author] 6 Jun @ 4:14pm 
@freverdy
If you're referring to Thazurach, then that's intended. You need to level up other legendary heroes who can use magic to help Thazurach recover his memory. It's part of his storyline.