Garry's Mod

Garry's Mod

Simple Custom Shaders
142 Comments
_WelCome_ 20 Jun @ 8:22am 
THANK YOU SO MUCH FOR THE POSTERIZE EFFECT!!! I love this addon!)
Underlayfake4 18 Jun @ 6:54am 
finally i can make my game look like a yub thumbnail
Fredishere:) 11 May @ 8:54pm 
Why doesn't fish eye work with the VHS effect?
Bad Cop 9 May @ 2:37pm 
10/10 mod
Bebrochka 22 Apr @ 12:19am 
i love this shaders bro, i can make sick photos like this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3446646605
bluecoolman280 13 Apr @ 7:32pm 
if the VHS effect one is listed, then why isn't an image of it in any thumbnails?
Scanner Man 30 Mar @ 6:41pm 
so, shouldn't you already update the addon description?
80Hg  [author] 28 Mar @ 12:00am 
Yeah
Scanner Man 27 Mar @ 9:02pm 
Gmod has just been updated, now in theory this should be compatible without the need to use the 64 bit branch, right?
Well-Rounded Wildcard 26 Mar @ 1:56pm 
sick
80Hg  [author] 26 Mar @ 6:56am 
True, I’ll see if I can’t add one
Well-Rounded Wildcard 26 Mar @ 12:47am 
posterize would go hard with a dither shader
FlexAir Fan Numba Oneeeee!! 25 Mar @ 8:47am 
update
DaniVader97 (on vacations) 20 Mar @ 6:13am 
All of these shaders are pretty useful, but the film grain shader is in conflict with this one: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3188660391
adsaus 19 Mar @ 10:48am 
Black screen
VAKANCY 19 Mar @ 12:30am 
depth blur 2 is looking fantastic. may i suggest ps1 vertex warp if possible?
ratatouille enjoyer 16 Mar @ 3:13am 
doesn't work:steamfacepalm:
FlexAir Fan Numba Oneeeee!! 14 Mar @ 10:28am 
rubat saves the day again
Toppet 14 Mar @ 9:50am 
cool film grain from mmod
E̶E̸e̴e̷e̵e̷E̴ 14 Mar @ 8:18am 
wdym?
FlexAir Fan Numba Oneeeee!! 14 Mar @ 8:17am 
kill these people with swords ong
E̶E̸e̴e̷e̵e̷E̴ 14 Mar @ 7:56am 
it doesnt work
FlexAir Fan Numba Oneeeee!! 14 Mar @ 7:12am 
God, please beam the knowledge of shader creation into this guys head
80Hg  [author] 14 Mar @ 7:10am 
All should theoretically be possible, but again, I am no graphics programmer and therefore not skilled enough to recreate most of those.
FlexAir Fan Numba Oneeeee!! 14 Mar @ 2:29am 
SSAO...
80Hg  [author] 14 Mar @ 1:31am 
It should be
FENT_REACTOR_1 13 Mar @ 10:03pm 
sigma goat??
80Hg  [author] 13 Mar @ 12:39pm 
Read first three big blue lines of the description.
FlexAir Fan Numba Oneeeee!! 13 Mar @ 4:50am 
what even shader model 2 and 3
FlexAir Fan Numba Oneeeee!! 13 Mar @ 4:34am 
need... more... shaders....
80Hg  [author] 13 Mar @ 1:19am 
Read big blue text in description. If it still doesn’t work, you’ll have to wait for next update
Dj 12 Mar @ 9:23pm 
says failed to parse addon file
Ahilmas 12 Mar @ 6:46pm 
I've tried to resubbed it... it didn't works, it doesn't show up in effects.
Yes, human. 12 Mar @ 3:48pm 
why no work?
Shawn 12 Mar @ 8:09am 
Needs more Shaders.or just another mod with different types of shaders
FlexAir Fan Numba Oneeeee!! 12 Mar @ 4:00am 
need... more... shaders...
k 12 Mar @ 12:53am 
I noticed there's more shaders. Nice. :steamthumbsup:
Kris Gaming 11 Mar @ 9:44pm 
this is pretty cool
superr_x64 11 Mar @ 5:45pm 
your work is awesome, the fisheye effect in this addon is the only good one i've found in the workshop
80Hg  [author] 11 Mar @ 3:22pm 
@AlicornNightmare I've made none of them save, they are all controlled by console commands, so you can just reload the map. Alternatively, as far as I remember, you can press the knob on the sliders with the middle mouse button and they should go back to default (at least according to the GMod wiki)

I don't remember if the console lists the default values but you can check there as well by just typing one of the option commands without giving it a new value.

All of the console commands start with "pp_merc"
AlicornNightmare 11 Mar @ 3:18pm 
Would it be possible to have the option to reset all the shader options to default?
1x1x1x1 11 Mar @ 3:17pm 
THERE'S A DEPTH BLUR, FINALLY. I CAN TRULY PLAY MYSELF (blind past 13 feet)
ranon user 11 Mar @ 2:27pm 
you can make one of them a meme
FlexAir Fan Numba Oneeeee!! 11 Mar @ 11:47am 
rubat when hes asked to fix bugs
80Hg  [author] 11 Mar @ 11:36am 
Yeah I doubt he will but it's worth a shot.
certainly and boldly black 11 Mar @ 11:34am 
yeah as i said as an example mwbase breaks, needed to rearrange some rendering stuff in there for it to work properly. for now it seems to be the best fix tho, cuz im guessing rubat wont bother fixing source engine wankness
80Hg  [author] 11 Mar @ 11:20am 
@relaxtakenotes DOFModeHack does seem to work. I'm not gonna rush to add that to everything until I get a reply from Rubat on Github. It seems like a really gross hack, since it basically forces all animating entities to render as if they're translucent, which I can only see causing trouble.
AToM1C 11 Mar @ 10:44am 
can i make fnaf camera effect with this
80Hg  [author] 11 Mar @ 9:56am 
Ah it needs to be in that hook, I'll give it a try in a sec.
certainly and boldly black 11 Mar @ 9:53am 
u call it in needsdepthpass. unless rubat changed how the rendering works, it should work just fine. i know it should work because i've used that to let reshade grab the depth buffer consistently