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Only that the used mod support API breaks things, a lot of things....
In the other mod they suddenly start patrolling the sector.
On a related note when changing station faction it would be awesome if subordinates got changed too :)
@mohibuk21 Esc > extension options
the not yet implemented stuff get in
most likely because SCA rep is locked until a specific terraforming mission has been completed.
If I leave the menu and go back in, it's reset to the original value.
Others have worked. Tho - I think all the faction changes I've made so far are in the positive direction; setting faction higher than it currently is.
Been very busy these past few months so I've not been able to rectify this issue.
Let me know if you need help with this. :)
Esc -> Extension Options -> Starn's Better Cheat Menu
If it is possible to change the relationships between AI factions,
it will be the most awesome.. I always like to create my own scenario.
And this mod would be a huge help.
Thanks for this mod.
I am currently in game and on Esc Pause. I see all the normal options. Including Extensions.
The Better cheat is already "ON" and active.
My Question is, how do I use the cheat menu ingame.
Thanks for trying to help but your answer did not help me. I opened the Extension ingame it did not provide me any options to open the cheat menu.
For me it is :
1) Add an item of some kind. So that he doesn't hunt for hours.
2) Create a ship or Station for NPCs.
3) Diplomacy.
4) Destruction of the Station, Ship, Fleet, Sector (complete cleansing from enemies, a separate option is clean sector. That is, it removes everything and everyone in the sector except the gate.) Or simply delete traffic - delete haaks or xenons separately. (in addition to the option to destroy all enemies in the sector)
5) Finish off upgrades, modules, crew, items.
6) Docking, Teleportation to the object, to the center of the sector, To the point.
7) Copy the Station,Ship,Complex.
8) Repair and restoration of shields.
9) God mode, ships, stations, Station Complex. The Player's property.
10) Increase the experience of the crew, landing.
11) Create a standard fleet. Depending on race and faction. (I think it's better to borrow data from the game itself. How and which race and faction creates its fleet.)
I wonder if you or anyone could help. So I have activated, how do i Open the cheat menu ingame?
Upon till now I have not figured it out as of yet. Sorry if this is reacquiring or noob question.
This issue has apparently been fixed as part of the kuertee UI extensions mod on nexus (Which is not required for this menu).
This menu works perfectly fine without the kuertee mod.
@Mr_Cossack, I'll look into adding that functionality! For now, a less cheaty method to modify AI to AI relations is DeadAir's Scripts mod.