Barotrauma

Barotrauma

DORUDON - Transport Ship
22 Comments
Adair 6 May @ 7:05am 
AI在工程舱被命令控制一号炮台时会卡死在梯子上
WW 30 Apr @ 3:19am 
马上换龙王,到时候再挑挑毛病:steammocking:
kvr7object  [author] 30 Apr @ 2:17am 
@WW
确实是个小问题(
现在以修正
WW 29 Apr @ 2:27am 
兄,原鲸的禁闭室红色是锁定,这个的变绿色的了,是错误还是就这样的。。。。
kvr7object  [author] 11 Apr @ 5:22am 
@AustralopithecusAustrolepithecus
:steamthumbsup::barotrauma:
磁铁头盔 31 Mar @ 6:22am 
你的船很棒,但是怪会卡进船头下侧,而且ai外出不会回到船舱,会卡在船左上侧,没想到你更新的这么快,感谢更新:steamthumbsup:
Sageforever 31 Mar @ 1:36am 
现在是个非常棒的船了,感谢更新,准备把中间的炮换成大炮台然后玩通关()
Sageforever 28 Mar @ 10:03pm 
顺带我自己重新试的时候发现有时候ai也会因为在梯子上修导致左右两边的顶板太远修不到,就卡在梯子上。
Sageforever 28 Mar @ 9:58pm 
您好,我这边应该不是开门的问题,是这样的,如果货舱顶板破损,ai从指挥室方向过去修的时候,有比较大的概率卡在进门货架的位置,不能直接踩上垫脚平台或者从中间梯子上去,从右往左去修是正常的。
kvr7object  [author] 28 Mar @ 8:34pm 
@Lorn_Fluke
The medical cabinet is now connected
kvr7object  [author] 28 Mar @ 8:32pm 
@Sageforever
可能是位移传感器监测范围过小导致ai无法靠近开门,现在范围已修改。
如果还有问题,请告诉我。
Lorn_Fluke 28 Mar @ 4:34pm 
Might connect the medical fab to the med storage.
Sageforever 28 Mar @ 7:36am 
你好,我发现如果货舱顶碎了的话,ai从指挥室过去会卡在左边门口不动,请问能优化一下路径么?
Kookoorooza 16 Mar @ 6:44am 
Thats some great work with depth of sprites!
Nicely done!
Especially love the engie computer
无声萌狼 15 Mar @ 5:41pm 
这个运输的东西感觉可以换成导弹:vanixmas:
Ralsei the Floof 15 Mar @ 2:56pm 
this kinda reminds me of the fallout 4 chinese submarine off the coast
OneShot-Niko 12 Mar @ 2:39pm 
:mhwgood:
Cyroy 12 Mar @ 1:40pm 
Love this submarine. One of my favorites to run with, would love to see more of your works!
Jade Phoenix 11 Mar @ 7:52pm 
:mhwgood:
Mr_Coward 10 Mar @ 10:07pm 
哥们我真太喜欢你船的风格了,没官船那样牢又不至于轮椅。你的船我差不多都订了,希望以后还有新船玩
Ronis 10 Mar @ 2:20pm 
beautiful design, especially with the tables
also the shape and the outlines and design of the sub are really well done
nice