Total War: WARHAMMER III

Total War: WARHAMMER III

Chaos Ogres - SFO
22 Comments
Zekuven 6 Jul @ 1:36pm 
I just want to say that the mod is working for me, the other guy might have an incompatibility. It wasn't working for me until went through my mods and found out that the Nanu megacompatibility pack was overwriting this (and my other sfo mods that I didnt realize). Good work on the mod
Robineus 4 May @ 8:44am 
Just in case though for instance a regualar ogre dual weapon brawlers squad has 24 units per squad on large setting. Your ogres the chaos ogre dual weapon brawlers has 18 personally I don't think that considering different squad sizes in the options would have been that mystifying.
Robineus 4 May @ 8:40am 
That was on medium setting so I upped it to large unit size and the numbers are still consistent that there are more in regular ogre squads than chaos ogre squads. I mean great there's something wrong with my game apparently it couldn't possibly be anything to do with your mod. Nothing else is appearing that way with other SFO sub mods unit sizes match like they're supposed to so a mystery for the ages apparently.
Robineus 4 May @ 8:34am 
Ok so I have it set to a lower unit size one of those try and make it run more smoothly aspects but it remains the same that there are less models in a chaos ogre squad than a standard ogre squad vs SFO it doesn't really seem like you want to consider the possibility that there might be an issue on your end so forget about it.
cabato  [author] 4 May @ 8:32am 
I'm not interested nor capable of making a brand new race just for this submod. Fröb would be the person to direct such inquiries.
cabato  [author] 4 May @ 8:28am 
There are not even any ogre units in SFO with 12 or 16 models.
cabato  [author] 4 May @ 8:25am 
Something is wrong with your game, the brawlers (I presume you are talking about these) have 32 models in this patch. Same as ogre bulls as I said below. Marked ogres, warmongerers, and fighters all have 20 models. Same as meaneaters. So I have no clue why you are talking about 12 or 16 models.
Robineus 4 May @ 8:20am 
On a side note would be kind of cool if they got removed from Warriors of Chaos and all the incredibly shitty building restrictions which go with that race and given their own race with better building options.
Robineus 4 May @ 8:19am 
And yes I did unsub and resub after deleting said thingy.
Robineus 4 May @ 8:15am 
Alright sorry I had a really good look and it's because the numbers in the squads for chaos ogres are lower than their SFO counterparts so the HP is the same, your basic chaos ogre squad has 12 peeps instead of 16. I mean their stats aren't really that much greater than standard ogres so is their a reason for the lower numbers?
cabato  [author] 4 May @ 6:04am 
If you haven't got these health values on your end try unsubscribing, deleting mod, and resubscribing.
cabato  [author] 4 May @ 6:02am 
@Robineus

Be more specific please. The chaos ogre brawlers are balanced based on ogre bulls (same hp and model count). The mid tier chaos ogre fighters are balanced based on maneaters, again same hp and models. Same for marked ogres and warmongers. Let me know if you have any specific balance issues.
Robineus 3 May @ 8:28pm 
Yeah the chaos ogres are actually weaker than their normal counterparts by about 1200 hp. Could really use a little buffing.
Real OG 6 Apr @ 12:43am 
thank you buddy
Caius.Bingerus® 30 Mar @ 2:01pm 
Thank you very much!!!
Nanio 22 Mar @ 3:49am 
hey can you make a sfo for Trajann's Vile Caretaker mod it will be greatly apreciated thx
一眼丁真 15 Mar @ 8:33am 
love you
cabato  [author] 14 Mar @ 4:59am 
@AraNg

DerpyNewb's awesome chaos dwarf mods mostly! Probably a few other easy ones too.
AraNg 13 Mar @ 8:51pm 
@cabato great news! what mod are you planning?
cabato  [author] 13 Mar @ 10:53am 
@AraNg

Thanks for commenting legend! Used so many of your submods. I will definitely join up the Discord. Gonna be making more submods soon.
AraNg 13 Mar @ 10:12am 
Oh, I was mistaken. chaos warriors don’t need a cap system.
AraNg 13 Mar @ 10:09am 
I reviewed the mod you made, and the balance is spotless. however, I think it would be even better with a cap system and a simple LL tag. If you're having any difficulties while working on it, why not join the SFO Discord channel? we could help each other out. here's the link
https://discord.gg/XGacgxb2