XCOM 2
Viper's Proficiency Medical Sniper
23 Comments
blasterscope 9 May @ 2:20pm 
what cothes is that in the picture above the white bodysuit?
Deacon Ivory 30 Apr @ 3:46am 
This is another really well done class! It fits really well into a campaign as a healer/protector and long range soldier. I am loving the range of gremlin options. Well done!
Bofrab 26 Mar @ 4:41pm 
I can finally make Sharla (or someone akin to them) in Xcom! I think the idea of a Medical Sniper is awesome.
Dęąth Viper  [author] 16 Mar @ 12:55pm 
UPDATE: Added medical / revive protocols to squaddie rank. Now you can actually heal with medikits from range like intended...
Deacon Ivory 13 Mar @ 6:02am 
Very cool class idea. Don't mind the downvotes, there are a lot of bots and trolls here recently. Your classes are all interesting and well crafted. I upvote and favorite every one.
Dęąth Viper  [author] 12 Mar @ 5:49pm 
Working on a "Combat Medic" that will be a never-before-seen class on this workshop :D

A lot more work going into that one than any of my classes so far, can't wait to get it done!
Mr Dust 11 Mar @ 10:26pm 
Probably don't need it but would you like any help coming up with 'art' for the perks for these classes? I'm itching for an excuse to do something creative and.. well.. you mentioned you still got other classes on the grill so.. yeah. :P

I'm no Da Vinci with photoshop but not a slouch with it either, lol.
rexounnet 11 Mar @ 9:20pm 
just installed it as it looked awesome! I will be using it with LongWar. and I agree with Sniffy, you are doing a great job, so thank you !
Sniffy 11 Mar @ 5:39pm 
Viper, don't bother with the people that thumbs down your stuff. People usually do it without actually trying the mod. So does it really mean anything?
jat11241976 11 Mar @ 2:52pm 
These look really awesome! I love the Proficiency class style, and Abizis Anguish tweaks are just fantastic. I cant wait to try yours out :steamthumbsup:
Dęąth Viper  [author] 11 Mar @ 12:41pm 
Although 4 thumbs downs and 0 thumbs up doesnt really inspire me to release these individually xD If you are gonna thumbs down then tell me whats wrong.
Dęąth Viper  [author] 11 Mar @ 12:40pm 
Might not do anything with the proxians tbh... Akimbo - I will be utilizing those awesome perks for some viper class pack exclusive classes! :D
mr.error3654 11 Mar @ 9:27am 
Weren't you also going to rebalance / proficiencise the proxians? Would be awesome! Also I would something like the akimbo or bounty hunter, if they don't already exist. I envision for bounty hunter something more shadowy, like going into concealment for two turns (normal dark knight) but extending the duration each turn you kill!

Anyway I would love proxians to be added sometime, I am too dumb to rebalance them myself for now :)
Dęąth Viper  [author] 11 Mar @ 9:04am 
They also use the gremlins! So imagine they have a helmet that lets them remotely view the gremlin. They can administer anesthetics via the "healing shots" and then the gremlin could go in, project protective shielding while it sutures up their torn flesh and administers healing foam and nano skin. All while the sniper is in cover and keeping tabs on the surrounding area. Meanwhile, the Psi Warden can warp the sniper / damaged soldier if things get too hot. He is hunkered down next to the wounded soldier with an energy shield, enforced with psi. He is also adminstering first aid based on the feedback from the med sniper over the coms. You can make up any story in your head and it sounds awesome!
云烟 11 Mar @ 8:10am 
Your classes is designed exceptionally well, and I absolutely enjoy it. Looking forward to your upcoming works.
Mr Dust 11 Mar @ 1:58am 
I just read the 'flavour text' of the class and see that the healing is via "pinpoint healing shots" so kinda answered my own question now, haha.
Mr Dust 11 Mar @ 1:55am 
Woo, another mod! :D

I am intrigued on the combination though, a medical sniper?

Wouldn't those most in need [typically] of healing be those in the thick of combat which --inversely-- is the last place you'd want a long range soldier like a sniper to be in?

If the goal was versatility in that they can be a menace from long range AND a healer/support up close then cool, just thought it somewhat odd. :)
tylerfphillips 10 Mar @ 10:24pm 
another great vipe. thanks
Dęąth Viper  [author] 10 Mar @ 8:31pm 
Glad to hear it! Thanks for the kind words my friend. Next release will be a bit delayed. I need a break.
Tacocat 10 Mar @ 7:44pm 
I have been greatly enjoying your classes so far! Good job putting these together.
Dęąth Viper  [author] 10 Mar @ 7:13pm 
Thats the goal of the viper class pack to be honest. Not to need any other classes. That thing will have well over 20 classes and 6 new hero classes. In addition to revamped hero / unique class / squadmates...
xf100t 10 Mar @ 7:11pm 
Wow. Way to go. I'll probably start a campaign just with your classes to see how they work.
Dęąth Viper  [author] 10 Mar @ 6:16pm 
We are almost at the finish line for the class pack guys. I have about 9 more left!