Arma 3
Vietcong Fist Alpha COOP (ENG)
19 Comments
primkup  [author] 22 Apr @ 3:53am 
@Valken
No problem, mate.
Enjoy the campaign!
Valken 22 Apr @ 3:15am 
Yes and thank you thank you Primkup!!!
primkup  [author] 22 Apr @ 3:09am 
@Valken
Howdy. If you're speaking about that one extra SP mission which was part of Vietcong: Red Dawn, it's already part of my Vietcong COOP campaign, which can be found here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3317055096

I even restored its briefing.
The mission is not 1:1, of course, considering I had to make it for 6 players, but it's very similar.
Valken 22 Apr @ 3:04am 
Would you consider making Vietcong Red Dawn? Love your mods. Hope someone will setup a dedicated server for coop play.
[ACPL] Jon 21 Apr @ 5:53am 
Thank you.
primkup  [author] 21 Apr @ 1:36am 
@[ACPL] Jon
Hello. Regarding this campaign (Fist Alpha), all of them.

If you're looking for missions which do not require the Nickel Steel mod, try the previous campaign "Vietcong", which can be found here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3317055096
[ACPL] Jon 20 Apr @ 6:47pm 
Hey, which missions require SOG Nickel Steel?
primkup  [author] 14 Apr @ 2:30pm 
UPDATE:
All HoldAction actions were reworked due to 3den update.

The current version is 1.2, please, make sure that the Steam Workshop properly updated the mod.
primkup  [author] 27 Mar @ 8:57am 
@ye_mao
Thank you, friend. :FIA:
ye_mao 27 Mar @ 6:41am 
It's also great:cozybethesda:
JCataclisma 13 Mar @ 9:00am 
.:steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup:
primkup  [author] 13 Mar @ 1:56am 
@Johnnyboy
Hello again.
Yes, the pilot must survive, or the mission will fail. You are there to rescue him, after all.
This was also the case in the original VC: Fist Alpha game.

In order to finish the mission successfully , Douglas (!), his teammates who are present and the pilot must be all in the helicopter. If the pilot gets killed, the mission will fail.

Thank you for playing and making a video.
Johnnyboy 12 Mar @ 10:25pm 
SPOILER: Players should play this mission and NOT watch this vid. I'm posting it cuz as a creator I like to see how people use what I create, so maybe primkup wants to see it. This excellent mission 1 is very fun and very playable using SOG AI. Thank you for all the hard work that went into this campaign! https://youtu.be/OPbRN0Ltvls
Johnnyboy 12 Mar @ 8:34pm 
Played again and it was fabulous. Made it to exfil LZ, but mission failed just as heli was about to land. I think a grenade killed the pilot. If the pilot is killed does that fail mission?
Johnnyboy 12 Mar @ 1:33pm 
Thanks much for the detailed reply. I'll give it another go based on your advice.
primkup  [author] 12 Mar @ 1:27pm 
SPOILER!
And to give you a direct answer:

After you reach the wreck, head south.
The pilot is about 1.2 km south in a large swamp. He's in the enemy camp.
primkup  [author] 12 Mar @ 1:18pm 
@Johnnyboy

I would highly recommend to get one more player - that should be enough for you to complete every mission in this campaign. Otherwise, play Mission 1, 2 and 5 as your pointman - you won't be able to finish them completely, since the extraction heli won't leave without Douglas, but you'll be able to experience everything else. Missions 3 and 4 can be handled by only Douglas, so they should be fine. As for the ending itself in Mission 5, I would probably do the radio/cannon part with Nhut, and then switch to Douglas for the final part (NVA base). Use my custom starting points for that.

I know it's not ideal and you would probably appreciate the SP support, but that's all I can do for you. Still, I hope you'll have fun! Feel free to ask more questions.
primkup  [author] 12 Mar @ 1:18pm 
@Johnnyboy
Howdy, thanks for your positive feedback. I really appreciate it!

My VC missions have a "pointman" feature, which means that sometimes (not always), only your pointman (Nguyen, Nhut) knows where the objective is. It is supposed to replicate their guiding role in the original game and motivate players to communicate.

In other words, Nguyen knows how to find the pilot through his waypoints, and is essential for the mission, same as Douglas. That is why characters with a (!) sign at the end of their name are required to be picked by the player. After all, this is supposed to be a cooperative campaign.
Johnnyboy 12 Mar @ 12:15pm 
Wow! I am loving this! Thanks to you and your team for doing this. I'm playing solo with a SOG AI team and its working great. Need help though...where's the frigging pilot? Some sort of hint of which direction to head from crash site would be appreciated. Got into a gnarly exciting firefight at crash site. On the way there seeing a tripwire trap totally reminded me of my first minutes playing the original Viet Cong game (which was great).