Space Engineers

Space Engineers

TVSI-Tech Mod RePack [DX11]
13 Comments
737✈Garrus 20 Sep, 2016 @ 10:48am 
Hey, an issue: The collison mesh should be smaller, i try to make an airplane toilet and i want to get in it, not stop at the door frame. could you make the collision mesh equally big as the toilet? or roughly?
chimochay 9 Jan, 2016 @ 12:48am 
where's the sink?
Kermondale 6 Nov, 2015 @ 4:48pm 
Thank you.
Tristavius  [author] 6 Nov, 2015 @ 12:14am 
Eikester has now updated his decoration packs to DX11 so I've been able to get this updated as well :)
Kermondale 19 Oct, 2015 @ 10:06pm 
Dx11?
KitsuneKas 2 Aug, 2015 @ 7:09pm 
You should do something similar with his pipes, and possibly make them more vanilla-feeling. I love eikester's mods, but i personally hate the overly shiny look all his parts have, which feel completely out of place.
737✈Garrus 5 Jul, 2015 @ 11:29am 
*Paragon Action* @ Tristavius: Can you send a link to Eikester please, it would be Very Apprechiated. :)
Tristavius  [author] 5 Jul, 2015 @ 2:05am 
Due to the parts being make by Eikester, I sadly do not have access to the files to do a DX11 update. On the brightside though, I am working on my own version of the bunk at the moment:)
gripenblau 29 May, 2015 @ 9:47am 
gone do DX11? Like your mod :)
737✈Garrus 23 May, 2015 @ 3:08am 
OK :)
Tristavius  [author] 20 May, 2015 @ 8:31am 
This mod simply picks several parts out of Eikester's interior decorations 1 and 2 (very large sets). He gave me permission to do so in order to keep load times to a minimum as my worlds use the bunks, showers and toilets. Mainly it's for use with TVSI ships, but of course you're free to use for your own!
737✈Garrus 20 May, 2015 @ 7:16am 
What's neccessary with this mod actually???
SpaceX24 10 Apr, 2015 @ 5:05pm 
COOL