Crusader Kings III

Crusader Kings III

Deadly Ck3
14 Comments
衣冠华裳 11 Jul @ 7:09pm 
good
gkd 24 Jun @ 7:13am 
thank you
Gropy  [author] 28 Apr @ 12:47pm 
updated for 1.16
Gropy  [author] 28 Apr @ 12:33pm 
There is an AGOT version.

ALSO updating for 1.6 in 5mins
Innead 28 Apr @ 9:32am 
Damn, I was hoping this could work with AGOT since Dark Ages doesn't, oh well.
Gropy  [author] 29 Mar @ 3:27am 
But please, be free to report how it worked out for you, and how you campaign went, I would love to hear how they died.
羊村战神蕉太狼 29 Mar @ 2:20am 
@Grupy
ok ,thank you
Gropy  [author] 29 Mar @ 12:24am 
You could place Deadly Ck3 first, and then Love Marriage Family, and LMF should replace the Deadly Ck3 modules and work fine.

The way the game reads mods in loading order is like:
>Ok vanilla pregnancy events installed
>Ok replacing vanilla with Deadly Ck3
>Ok replacing Deadly Ck3 with Love Marriage Family

This works because the files have the same NAME, but not the same CONTENT.
羊村战神蕉太狼 28 Mar @ 5:07pm 
@Gropy
I also subscribe to the Love Marriage Family module. It seems that there are things to modify the fertility rate and childbirth mortality rate, but it does not modify the mortality rate of the elderly. So I think it would be better if you can make the fertility-related functions in your module optional? In addition, can you tell me the principle of the mortality rate of the elderly? Is it only giving the elderly a negative health modification or is the negative health modification more serious the older they are?
Gropy  [author] 28 Mar @ 8:36am 
It doesn't add or remove anything, it just change the values, take for example your wife dying from giving birth, it was 1% in vanilla, I put it at 3,5%, so it should be save comp.
What functions do you want to be made optional?
羊村战神蕉太狼 28 Mar @ 7:49am 
Will adding this module midway be effective? In addition, can these functions be made optional so that there will be no conflicts with other modules in some places?
Gropy  [author] 17 Mar @ 8:35am 
Agree, please give it a try and tell me what you think.

I'm not going to go into genetics because it would change too much with compatibility, but I'm open for suggestions regarding balance, my whole idea is just change the linear health degeneration to be a little more punishing (5-10 years lower life expectatancy)
And make it so pregnancies actually have events.
And make it so there is a CHANCE for you to actually die from wounds.
DANCER OF THE VALLEY 17 Mar @ 12:38am 
Love this - been crying out for a mod just like this for a while actually. Dark Ages was a little heavy for my liking but I loved some of the stuff that it added. Only thing it's missing is children getting genetic traits a little later - I feel like that's something the base game should have. It's weird how you can instantly tell your child is a genius from birth - There should be an event at like the age of 3 or 4 that tells you whether they got the smart gene or not.
BlackGenetics 15 Mar @ 10:33am 
Very nice mod, adds that uncertainty that medieval life brought.