Half-Life 2

Half-Life 2

Leet Rebake - HL2 Maps Polish (Replacement)
26 Comments
Sungazer  [author] 4 Jul @ 6:54am 
@Osgood-Schlatter's disease
> unrelated question, but where did you find such an image for the thumbnail?
I googled "bake half life" or "cake half life"
Osgood-Schlatter's disease 3 Jul @ 10:32pm 
unrelated question, but where did you find such an image for the thumbnail?
Scorch0106_ #fixtf2 26 May @ 8:15am 
Спасибо :)
Sungazer  [author] 25 May @ 10:13pm 
@Scorch0106_ #fixtf2
> Очень круто, но полностью ломает конец d3_c17_03.

Из-за конфликтов с патчами валв, не говоря о модах, эта версия рано или поздно станет забагованной, что бы я ни сделал ранее.

Стабильной должна быть вот эта https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3437059847
Scorch0106_ #fixtf2 25 May @ 11:45am 
Очень круто, но полностью ломает конец d3_c17_03.
Sungazer  [author] 8 Apr @ 2:59pm 
> ломает лифт в d3_citadel_04
Не могу воспроизвести на версии с переименованием карт https://images.steamusercontent.com/ugc/2921817846409606/DD2E543F18576A4750D1C312C32114A1157437DD/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false , так что возможно это конфликт с последующим lmp патчем валв или другими модами.

> в целом это крутая работа
Спасибо!
bel1yaal 6 Apr @ 7:07am 
Привет, все выглядит очень красиво, но ломает лифт в d3_citadel_04, у него не загружаются пропы и не работает триггер, к огромному сожалению. Но в целом это крутая работа!
Sungazer  [author] 2 Apr @ 7:15pm 
> Do you think is there a fix for it?
In case of any mod coinflicts it is possible to unpack maps from both mods and take the ones you prefer.

> just take that test chamber map and add it in this mod
That would be a considerable deviation from original art style. Which is not what this mod is about.

Also, I find BMS design of test chamber strange. Why copper coils? Does not make sense and does not look like any real experimental physics setup. They should have used as reference LHC or some fusion reactors (there is one literally called LIFE).
B-TO480 2 Apr @ 5:34pm 
Hello! Do you know the mod replacement of the test chamber from Black Mesa game [gamebanana.com]? Just to let you know, it's basically a map replacement, a .bsp file, so it conflicts with this mod, sadly.
Do you think is there a fix for it? or maybe maybe maybe... just take that test chamber map and add it this mod (or make a separate addon that combines that Black Mesa test chamber with this addon of yours(only if you want or allow it for anyone else))?
Anyways thanks in advance for reading and responding!:steamthumbsup:
Sungazer  [author] 25 Mar @ 3:58am 
> Will you do this for episode 1/2?
I would like to. At least in ep1 some places after the update are so messed up, its painful to look at.
BruceWillis235 24 Mar @ 11:18pm 
Will you do this for episode 1/2?
Sungazer  [author] 22 Mar @ 1:05am 
> the vent in Nova Prospect right before the spinning fan, you can't crouch through it properly

Actually what might have been vanilla issue at some point, because I remember always jumping into the vent. And later they added little player clip ramp but I didn't notice it was turned into npc clip because I was always jumping.
Sungazer  [author] 21 Mar @ 10:00pm 
> the vent in Nova Prospect right before the spinning fan, you can't crouch through it properly
Confirmed. Will fix. But you can still climb in, though you'd have to jump a little.

> omg is this half-life 2 update?!?!?!11
No, Its the "half-life 2: anniversary update: update". I never liked "half-life 2 update" because it made the fog and lighting green everywhere for some reason. And added flies. And broke triggers. And general AI behavior was off.
The Piss Flayer 21 Mar @ 1:06pm 
not sure if its your maps or some obscure bug, but the vent in Nova Prospect right before the spinning fan, you can't crouch through it properly.
Alexandrovich 21 Mar @ 10:59am 
Cool
player 21 Mar @ 7:20am 
omg is this half-life 2 update?!?!?!11
los papus muñeños 20 Mar @ 11:57am 
ES IGUAAAL:steamhappy::steamhappy::steamhappy::steamhappy:
SleepyNotDead 16 Mar @ 3:38am 
ooh okay i just tested, see that now.
Sungazer  [author] 16 Mar @ 3:36am 
> water hazard's title appeared fine
It does "appear" on the screen, right. I'm talking about titles of items in "load game" and "save game" menus.
SleepyNotDead 16 Mar @ 3:32am 
i literally just reinstalled and played the original "renamed" version, water hazard's title appeared fine. lighting was noticeably from rebaked
im very confused lol sorry
Sungazer  [author] 16 Mar @ 3:29am 
Depending on a number of things, you might not have received updated renamed version, or just didn't notice and played vanilla after update.
SleepyNotDead 16 Mar @ 3:20am 
i haven't gotten anything like that in the original version, they displayed perfectly fine for me, so far?
Sungazer  [author] 16 Mar @ 3:01am 
> so the original one has hardcode issues?
Idk. One fixed. When there's one, there's two.

> whats wrong with save names and chapter titles?
I want saves having epic names like "WATER HAZARD" and "HIGHWAY 17" not "rd3_c17_06a"
SleepyNotDead 16 Mar @ 2:47am 
so the original one has hardcode issues?
whats wrong with save names and chapter titles?
Sungazer  [author] 16 Mar @ 2:38am 
Well, In this one names are same as original. This causes conflicts with other mods and official updates. But in return it's better integrated with valve's hardcode (there are things), produces save names with chapter titles and does not override episodic chapters.
SleepyNotDead 16 Mar @ 2:06am 
im a bit confused.. what is this version for? the original version already replaces HL2 maps?