Rusted Warfare - RTS

Rusted Warfare - RTS

Sector SAR-77
14 Comments
centipede 18 Jul @ 3:31am 
.
Aklofe  [author] 17 May @ 11:41am 
Thanks bro
R_Y_U_G_U 17 May @ 5:29am 
nice
Aklofe  [author] 5 May @ 10:58am 
@Axos
Noted.
I rushed the building and forgot to add cliff in properties.
Ax0sTierIX_Deluxe 3 May @ 10:14pm 
@Aklofe

I never encountered an memory issue with the water facility before, but seriously it was counted as "Terrain" for some reason. No wonder why hover ground units can go through it.
Aklofe  [author] 1 May @ 11:54am 
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Update 03

-Fixed an issue with building sprites
-Added more trees to bland areas
- Removed the water facility (It ate too much memory. Some players might have seen the whole building as a purple texture)
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Kostaven 1 May @ 4:17am 
There's some messed building sprites on the bottom left island btw
Shaytan peek 29 Apr @ 10:20am 
My friend has a problem with that building at the bottom of the map on the water. It doesn't load for him because of the lack of memory. WE tried everything and made him the host and me the host. Then we deleted all the mods except this one and still the same problem. The whole building is covered with a purple background. And it says "memory out"
GAME RABBIT 29 Apr @ 1:22am 
Hello, your map will simply fly away, there are many different places for battles, as well as a large number of extractors.I understand that what I say next will sound strange.But could you tell me and help me create the maps? If you can add me as a friend , I will be very grateful to you :)
Helikopterek 27 Apr @ 12:40pm 
SAAR DO NOT REDEEM SAR
MaxenTheWeasel 26 Apr @ 5:16am 
Looking good, I'm gonna play a lot on this map!
Kostaven 21 Apr @ 11:57pm 
Finally some intresting map for once. Well done man!
{ZET} Inflitor 21 Apr @ 4:49pm 
Cool map would be cool if ships could swim beneath the bridges at the seabase. currently they cant pass the area there and need to swim around the entire thing
SUSHIMAKI 17 Mar @ 7:24am 
Looks interesting enough with some nice terrain variety.