Left 4 Dead 2

Left 4 Dead 2

Specials Limit 4 [ FIXED ]
22 Comments
Nawis 25 Jun @ 1:35am 
i dont get it, does this decrase the spawn intervall? as far as i know in vanilla there can always be 4 SI at the same time
B4LL-1NN 26 May @ 8:03pm 
So, you mean specials other than tanks and witches? Ok
Lightymoon  [author] 26 May @ 8:06am 
@T4LL-1NN
only increases the limit of specials, so 4 specials could spawn/exist at the same time
B4LL-1NN 26 May @ 1:19am 
Does the "Specials Limit 4" also includes witches spawned at Sugar Mill, or multiple tanks spawned in Plantation into the number 4 limit?
Lightymoon  [author] 26 Mar @ 10:03pm 
@HazelLemon47
ur welcome, im happy i made it work without issues cuz its a cool mod tbh :)
HazelLemon47 26 Mar @ 9:56pm 
@Lightymoon it works flawlessly now! Thank you for doing what you did and for fixing any issues I find. I will let you know if I find any more issues.
Lightymoon  [author] 25 Mar @ 9:20am 
@HazelLemon47
i added some scripts to ensure that the tank will spawn on the finale try it again if you want
Lightymoon  [author] 24 Mar @ 10:04am 
@HazelLemon47
I just did a test and a tank spawned on No Mercy finale, the problem isn't from the addon for sure cuz i only used this addon with nothing else, you may have another addon conflicts with this (i didnt put any script that effects the tank in this addon so i know for sure this has nothing to do with tanks)
Lightymoon  [author] 24 Mar @ 9:55am 
@HazelLemon47
ill run some tests and see if i can do something about that, thx for letting me know
HazelLemon47 24 Mar @ 9:51am 
@Lightymoon I found an issue that nobody has mentioned previously, but this affects the finale of a map. I was on the vanilla No mercy campaign on the finale and after killing the common infected, a tank never spawned, which soft locked the game. Special infected kept on spawning. Just thought I'd let you know of the issue, as this is a very fun mod. I also limited the issue to this mod by disabling each mod until the issue was fixed and this mod was the culprit. Let me know if you can fix this. Thanks! :steamhappy:
HazelLemon47 24 Mar @ 8:55am 
@Lightymoon I love the mod! The chaos makes the campaigns a bit more challenging. Thanks again!
Lightymoon  [author] 20 Mar @ 6:01am 
@HazelLemon47
had to make the total specials per round 99999 and the limit 4
Lightymoon  [author] 20 Mar @ 6:00am 
@MAX
you sure u don't have any other mods that conflicting with it? try removing all the mods you have and test this with my " Specials Attacking More Frequently" to see if the problem from the mod or your side
HazelLemon47 20 Mar @ 12:47am 
@Lightymoon what fixed the issue? The mod seems to be working as intended now.
MAX 19 Mar @ 11:41pm 
i am still having the problem
NasanNanayMo 19 Mar @ 7:16pm 
Yay! Thanks for fixing this, had the same problem with them spawning once and never spawning once you kill them. This mod fits really well with horror themed mods I'm using
Lightymoon  [author] 19 Mar @ 9:18am 
@HazelLemon47
I've found a solution, the mod is fixed :steamthumbsup:
HazelLemon47 19 Mar @ 12:56am 
Still have the issue. Just let me know if you find a fix @Lightymoon. Love the other mods tho.
Lightymoon  [author] 17 Mar @ 10:07am 
@HazelLemon47
thats strange, till now 3 ppl has the same problem but when i test the mods they keep spawning without any issues

ill see if i could do something about that
HazelLemon47 17 Mar @ 9:59am 
When I use this mod, the special infected spawn once and never again. Does this work on custom maps by chance? Any help would be appreciated. Thank you.
Sebas 15 Mar @ 8:57pm 
Hah, Good mod Bro :3
Lightymoon  [author] 15 Mar @ 6:53pm 
If you're facing a problem or the addon doesn't work tell me here. :steamthumbsup: