RimWorld

RimWorld

The Dead Man's Switch-more dozer
118 Comments
Doomer Man 11 Jul @ 8:30am 
seems to be missing all the 1.6 files when I redownloaded it
AlohaIroha 9 Jul @ 3:55am 
I am unsure what is causing this mod to not work correctly. I am going to see if it is conflicting with another mod or broken by itself. I will update my findings when possible. My error logs were not helpful for identifying the issue. It looks really cool though. :masterworks::VSnake:
Mantisacord99 3 Jul @ 7:37pm 
Umm yeah this mods broken now when i boot it up with base game stuff and dead mans switch it causes tons of errors
BOKI 10 Jun @ 5:15pm 
龟龟?
Dog With a Machinegun 7 Jun @ 5:49pm 
Do you have any intentions of making the LPDAD dozer work with the new CIWS functionality from CE?
I think it would be very cool to have it shoot down mortar shells
Zilliax 4 Jun @ 10:54pm 
火焰喷射器龟尸体似乎有两种,导致尸体没法复活
csfireworks 3 Jun @ 9:18am 
话说killPDozer的子弹为啥有圆形子弹2333
csfireworks 3 Jun @ 7:59am 
似乎有些没汉化?
夜间的星辰 1 Jun @ 5:24am 
我的龟龟啊!:steamhappy:
Salty Slothy 23 May @ 11:02am 
Well judging by the picture, it’s a carrier for little bomb drones.
Renisia 22 May @ 7:37pm 
What does the carrier dozer do?
Benjamin Proverb Test 21 May @ 10:26am 
if you wanted to put a Kornet on it, RimThunder Time Forward and Zarya have ammo/projectile. could have a patch that swaps the weapon if the mod(s) are detected. Though I think the SPG-9 is a better fit for balance, and the much lighter ammo is nice too
米莉拉瓦莱丽  [author] 21 May @ 9:32am 
@Ciallo~(∠・ω< )⌒★ 因为CE没有短号这玩意,叶子的古代机兵的短号不是弹药是一个物品
Ciallo~(∠・ω< )⌒★ 17 May @ 5:35am 
短号龟貌似有bug?怎么用的是spg-9啊
1312 11 May @ 7:12am 
这个歌利亚让我想起了一些不好的东西(
以后会有潘加朱姆火箭车吗(
Benjamin Proverb Test 8 May @ 7:50am 
wanted to mention that in the CE patch the Bofors 40mm L/70 is using the ammo of the Bofors 40mm L/60 (40×311mmR). In real life L/70 uses 40×365mmR, which is far more powerful, and in game has explosive area affect rounds that CE omits for the 311mmR. Balance wise it makes sense to use the 40×311mmR, but figured I mention it in case you would rather the irl ammo type of the weapon
Zer0wl 7 May @ 10:04am 
RocketDozer seems to have a habbit of hitting itself with its last rocket in a salvo
flybear2275 7 May @ 12:20am 
大佬,方便加個繁中嗎? 或是給繁中用戶也能看簡中也行,整頁英文看得好累。THX
233740541 5 May @ 10:33pm 
点防御龟的技能看不懂,是点一次拦截一次还是点一次在短时间内自动拦截?
一眼丁真 25 Apr @ 7:40pm 
啊!这些东西上去顶人会循环红字,救我!
King 22 Apr @ 5:09am 
运输龟没有添加向蓝图运输物资的功能 大佬
cybrex 16 Apr @ 10:31pm 
我看了代码发现这4种龟没有定义近战攻击的武器,我把其他龟的代码复制过去就好了,就是这些
<tools Inherit="False">
<li>
<label>head</label>
<capacities>
<li>Blunt</li>
</capacities>
<power>25</power>
<cooldownTime>5.6</cooldownTime>
<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
<ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable>
</li>
</tools>
cybrex 16 Apr @ 10:08pm 
但这3种龟和指挥龟的近战钝穿只有0.67,其他所有包括机关的3种都有40以上的近战钝穿
米莉拉瓦莱丽  [author] 16 Apr @ 8:22pm 
因为没写补丁用的继承叶子默认的来着,不过也一般不会拿这些玩意上去顶人吧 xwx @cybrex
cybrex 16 Apr @ 7:47am 
大佬,ce环境下种植、建造和搬运龟的近战钝穿远低于其他龟,这正常吗
Alfador 16 Apr @ 2:20am 
I actually forgot to "just" kill the dozer and use the gestation pod to ressurect.

Thanks ^^
cybrex 16 Apr @ 1:51am 
把ce patch里博福斯的<defaultProjectile>Ammo_40x311mmR_AP</defaultProjectile>改成<defaultProjectile>Bullet_40x311mmR_AP</defaultProjectile>可以解决报错
米莉拉瓦莱丽  [author] 15 Apr @ 11:52pm 
Well, this is a problem with all Dozers, the turret ring is their hand, the weapon will drop when it is damaged, so you can't repair this, you can check on other Dozers, they should all have the same problem, this way you can only kill him and pull him back to life thanks for liking it @Alfador
cybrex 15 Apr @ 9:16am 
ce环境下打开双联40mm博福斯详情页会循环报错
GVLT 15 Apr @ 1:37am 
Maybe you can add upgrade kit for it that will restore the turret back?
Alfador 15 Apr @ 1:15am 
I love the additional Dozers.

I did run into an issue with the LPDA-Dozer, but i dont know if it applies to the other armed Dozers:

When getting the "Turret Seat" destroyed, the LPDA Dozer lost its gun in a fight, and i was unable to restore the gun with repairs or dev mode.
米莉拉瓦莱丽  [author] 14 Apr @ 5:56pm 
@GVLT This is due to a bug in the Disabling mechanism, where you can see that the original dozer can equip other weapons and disable his own
GVLT 14 Apr @ 10:30am 
It seems that lpda dozer can equip other weapons, which leads to it dropping it's lpda array and being unable to equip it again
bg4kvk 14 Apr @ 7:35am 
好耶:steamhappy::steamthumbsup:
鹘鸼 14 Apr @ 2:36am 
好耶
让我看看怎么个事 14 Apr @ 1:02am 
非常感谢!:steamthumbsup:
佣兵格鲁斯 13 Apr @ 10:05pm 
哈哈哈哈哈哈,辛苦作者了,被CE狗追着屁股咬了几周了,我都害怕你被折磨疯了。不过我也是CE狗罢了,谢谢作者了。
苟利钉宫生死以 13 Apr @ 6:45pm 
好耶
Salty Slothy 13 Apr @ 11:22am 
Thank you very much for patience regarding the CE stuff. We genuinely appreciate it.
5150 13 Apr @ 9:30am 
gimozzi
_162666255 13 Apr @ 8:15am 
芜湖!
奥拉西斯的地雷 13 Apr @ 8:08am 
好耶
米莉拉瓦莱丽  [author] 13 Apr @ 7:50am 
现在支持CE了!
It now supports CE!:cozyrealmroyale:
Mayano Topgun 12 Apr @ 2:58pm 
thank you i've been waiting for CE support
_162666255 12 Apr @ 2:54am 
好耶!!!
LB221 11 Apr @ 9:19pm 
兼容CE吗,那实在是太库辣
米莉拉瓦莱丽  [author] 11 Apr @ 7:06pm 
这个星期或者是下个星期就会有CE支持了
米莉拉瓦莱丽  [author] 11 Apr @ 7:05pm 
There will be CE support this week or next week
Salty Slothy 11 Apr @ 4:46pm 
Of course it is. Vanilla Vehicles Expanded has CE support and that's way crazier than a bunch of new mechanoids. The Carrier Dozer might be complicated though.
GVLT 11 Apr @ 1:48pm 
Is it even possible to patch it for CE?