Arma 3
FTE - VIP One (SP/COOP 5)
49 Comments
[It's]DJ_OMG! 15 Jul @ 8:36am 
good one
Sputnik Monroe 1 Jul, 2021 @ 3:06pm 
Very intense mission, you are constantly hunted and on the run. Really good co op experience with a close group of comrades.
Verstanden 31 Jan, 2019 @ 2:47pm 
very enjoyable!
Stagwine 31 Jan, 2019 @ 2:46pm 
Good stuff as always!
Siil 1 Nov, 2018 @ 12:50pm 
Good mission, fun battles in the forest.
ultra_wrongway 1 Nov, 2018 @ 12:49pm 
Oldy but goldy, just replayed it, holds up nicely :)
Urban 1 Nov, 2018 @ 12:49pm 
Good mission
Alwarren  [author] 25 Sep, 2018 @ 4:04pm 
You're welcome. We had just finished today's coop night, so I thought I should really try to fix this :D
varus 25 Sep, 2018 @ 3:49pm 
Thank you very much for your fast reaction!
Alwarren  [author] 25 Sep, 2018 @ 3:40pm 
Fixed it. Turns out it was a fault in the mission fsm :|
Alwarren  [author] 25 Sep, 2018 @ 2:20pm 
Thanks for the feedback. Yeah this mission is quite old already and RHS wasn't on the workshop at that time.

I heard that the extraction chopper doesn't work. Must be a changed class name, I need to go over some of my old missions and fix it.
varus 25 Sep, 2018 @ 10:06am 
At first you should actualized your required addons, it has to be now:
- RHSAFRF
- RHSUSAF
- CupTerains-Core
- CupTerians-Map
- CupTerains-CWA
Second:
"Ein Männlein steht im Walde, ganz still und stumm..." and nobody comes to get him and his brothers back home.

But before it was a nice adventure. Thanks
Alwarren  [author] 7 Sep, 2018 @ 12:45pm 
I'll have to find the time to revisit this mission, it's probably because a class name changed.
Bluegills 7 Sep, 2018 @ 11:21am 
Can confirm blaccdixk's report, doesn't work for me either.
Alwarren  [author] 3 Oct, 2017 @ 1:35am 
Thanks for the heads-up, I'll check.
blaccdixk 2 Oct, 2017 @ 8:51pm 
Couldn't get the chopper to extract. All 5 of us alive, in the middle of the road, spamming the Call Chopper radio action. Fun mission though.
Recker Jackson 9 Apr, 2017 @ 11:52pm 
oh ok i understand , i do conturn wreck for have nol this problem
Alwarren  [author] 9 Apr, 2017 @ 4:28pm 
The problem is the C-130 wreckage, it has a problem with the walkmesh.
Recker Jackson 9 Apr, 2017 @ 2:35pm 
she are bugged , now , u can't approach vice president without fly in air and ia in mountain are too precise
Stick 3 Nov, 2016 @ 3:14pm 
Nice mission.
McGregor 3 Nov, 2016 @ 3:14pm 
Finally beat this mission. Heavy casualties though. Loved every minute of it!
ultra_wrongway 3 Nov, 2016 @ 3:14pm 
Great mission, very tense at the end :)
Variable 3 Nov, 2016 @ 3:13pm 
Love sticking it to the BTR at the start!
Alwarren  [author] 26 Apr, 2016 @ 4:20pm 
Glad the mission still works, It's been a while since I made this :)
WeedZoft™ 26 Apr, 2016 @ 12:17pm 
Like i said on your other scenario , It is great and its smooth and not laggy , Great good 10/10 :steamhappy:
Cup 11 Mar, 2015 @ 4:30pm 
BEWM
Alwarren  [author] 28 Jan, 2015 @ 12:33pm 
Damn, I bet I used playableUnits instead of switchableUNits in SP... Fix coming up
Gopan 28 Jan, 2015 @ 12:12pm 
SP
Alwarren  [author] 28 Jan, 2015 @ 8:01am 
Is that single player or multiplayer? We played this on a dedicated server and the chopper definitely came to pick us up.
Gopan 28 Jan, 2015 @ 4:42am 
the same problem chopper not extract us....bug? or what?
Alwarren  [author] 28 Jan, 2015 @ 3:41am 
The VIP shouldn't take the lead, he should be joining as a subordinate O.o
I'll check
Poorkopp 27 Jan, 2015 @ 9:20pm 
I just have a question:What should i do after the VP take the lead?
Variable 18 Jan, 2015 @ 9:51pm 
Or a Blackfoot escort for a Ghosthawk
Alwarren  [author] 18 Jan, 2015 @ 4:49pm 
Hehe yeah, although then I need to have two MH-9's or a Ghost Hawk... Probably go for the Ghost Hawk then.
Variable 18 Jan, 2015 @ 4:46pm 
What would also might be cool is an armed escort for the extraction bird, it's the Vice President after all...
Alwarren  [author] 18 Jan, 2015 @ 4:38pm 
Thanks, guys, glad you liked it :)

[quote]One thing to add maybe - don't make chopper come by default when we reach extraction point, but enable player to call when it's clear.[/quote]

Yeah, good point. I shall make it so.
ultra_wrongway 18 Jan, 2015 @ 4:34pm 
Great mission, thanks!
Mali Robot 18 Jan, 2015 @ 4:34pm 
Nice one! I like being hunted by angry armed locals. One thing to add maybe - don't make chopper come by default when we reach extraction point, but enable player to call when it's clear.
Variable 18 Jan, 2015 @ 4:32pm 
Great mission! One the most immersive I ever had in Arma 3!
Keeway 18 Jan, 2015 @ 4:31pm 
Great mission, really enjoyed :)
[9RT]V®M®F® 24 Nov, 2014 @ 12:35pm 
np sir!)) mb its only my bug..it will be better)))
Alwarren  [author] 24 Nov, 2014 @ 5:30am 
Hm that's really weird, there is a simple trigger in it that checks if all surviving team members are inside. I'll re-check, but it worked before :(
[9RT]V®M®F® 24 Nov, 2014 @ 3:36am 
http://youtu.be/RtzQndTYWLA look at...but never mind! mb its a my bug only))) mission cool)))
[9RT]V®M®F® 24 Nov, 2014 @ 3:29am 
no, and 0-8 not active
Alwarren  [author] 23 Nov, 2014 @ 2:00pm 
Weird, I have tested this a couple of times and it always worked. Do you get a radio message?
[9RT]V®M®F® 23 Nov, 2014 @ 12:47pm 
4 units my team (with me) + VIP Larkin, all in extraction site
[9RT]V®M®F® 23 Nov, 2014 @ 11:56am 
all units alive...strange
Alwarren  [author] 23 Nov, 2014 @ 8:57am 
All units must be at the extraction site. If you lost someone, make sure that the game noticed (press 5-5)
[9RT]V®M®F® 23 Nov, 2014 @ 8:29am 
i dnt now, but chopper not extract us....bug? or what?