Rusted Warfare - RTS

Rusted Warfare - RTS

Command & Conquer: Rising Powers 2
30 Comments
RedRose6636 25 Jul @ 6:04am 
RP1 Modu da gelecek mi?
Cosmichic_flot 13 Jun @ 9:14am 
Мод очень понравился, хороший и самое главное динамичный.Разработчики постарались на славу.
Norio Katyusha  [author] 12 Jun @ 1:30am 
@MGamer170 thank you! :flowey:

about health bar, i just made it just like Red Alert 2 :)
MGamer170 11 Jun @ 4:49pm 
Cool Mod, figured out everything fast due to prior knowledge.

...Although not seeing the RW Healthbar at times is annoying if you wanted to pull out a damaged unit and don't know which one is the most damaged.
Norio Katyusha  [author] 9 May @ 7:33am 
@ImGuest thank you, if you have any ideas or seen any mistakes on mod feel free dm me
ImGuest 9 May @ 7:02am 
W Turkish language
Norio Katyusha  [author] 1 May @ 1:57am 
@Nemesis
of course! you can play with dev team, i can teach you basics of mod and you can learn the mod faster than usual)))
Norio Katyusha  [author] 1 May @ 1:56am 
@WARFACTORY
glad you enjoyed it!!) if there is any questions about mod please add me as friend and ask it)))
Nemesis 1 May @ 1:35am 
Hey can I join your crew in your pvp games of this mod?
WARFACTORY 30 Apr @ 6:34pm 
Cool mod
steelwork 25 Apr @ 11:07am 
@norio i do not agree with you. i find the passive income generator spam to be too strong.

making them explosive could be a nice addition tho.
Norio Katyusha  [author] 25 Apr @ 10:33am 
@steelwork we playing mod together with friends and that never happened on us at PvP, odd case, if you want we can try to play together and you will see, i would really appreciate if that will be helpful to you understand mod better, because its almost impossible to allow someone spam fabricator on PvP but if you mean PvE, you are free for do anything you want at PvE :sans:

but about other 2 issue, they will be fixed of course and about passive income, i wont limit them but make it explosive like vanilla fabricator, im sorry but limiting passive income structures can cause a rebalance from zero i hope you understand me, and please consider my offer about play together! :steamhappy:

if you have another issue, imma add you as friend now so pls feel free to dm me my friend
steelwork 25 Apr @ 10:18am 
@norio why would limiting the number of passive income generators be a bad idea?
it would push players to fight for ressources on the map instead of sitting in their base.
the tiberium regenerate anyway. so it's not like you will run out of it.
Norio Katyusha  [author] 25 Apr @ 9:07am 
@steelwork, thank you for the feedback

about limiting things at passive income would be not good idea but i can make them explosive :steamthumbsup:

submarine issue is acceptable, we will try to fix this :steamthumbsup:

i guess you meant superweapon, Lightning Storm and Nuclear Missile are not instant, but Psychic Dominator is yeah, so i will give delay to it while being activated, and it will be solved for sure :steamthumbsup:
steelwork 25 Apr @ 8:46am 
overall very well done mod.
but a few major issues:

■ you should limit the allowed number of credit generation building to avoid spamming that all game. (or make it more and more expensive to build everytime.)
perhaps it should also generate less credit per tick?

■ submarines should need to surface before shooting at ground. else it is impossible to kill.

■ ultimate weapons should not be instant. instant army delete is rage inducing. player needs to know something is coming before it comes.
perhaps it should cost more too.
Norio Katyusha  [author] 9 Apr @ 12:35am 
@Syresian thank you comrade! hope you having fun with mod :)
Syresian 7 Apr @ 3:16pm 
The sequel we didn't know we needed, but received. Well done!
Dominique901 4 Apr @ 1:36pm 
Kirov Reporting
DantheMan@Idle-Empire.com 3 Apr @ 2:14am 
W mod
Norio Katyusha  [author] 1 Apr @ 9:54am 
@Sho Walker nom
Sho Walker 1 Apr @ 9:54am 
Nom
Endless Void 1 Apr @ 9:45am 
norio katyusha :ac6_idea:
Norio Katyusha  [author] 1 Apr @ 4:23am 
@Endless Void, unfortunately no but maybe in future :)

@Nemesis, no. Foehn op :P nuh uh lol
Endless Void 31 Mar @ 7:35pm 
any carriers?
Nemesis 21 Mar @ 1:48am 
What about Foehn? Do you plan to add them aswell?
Sensei 19 Mar @ 11:32am 
UNIT READY:steamhappy:
Red Field 18 Mar @ 10:56am 
My favorite mod!
unterminge 18 Mar @ 9:38am 
бубыньбубыньбумс:steamsalty:
Bottom Furio  [author] 18 Mar @ 7:59am 
nice. Keep it up!
ckobbrf 18 Mar @ 7:01am 
yay release at steam :steamhappy: