Stellaris

Stellaris

Portrait remains unchanged after Synthetic Evolution
37 Comments
第37号路人  [author] 1 Aug @ 12:18am 
:cool_seagull:
Bob stew 31 Jul @ 7:57pm 
伟大!伟大!伟大!
第37号路人  [author] 24 Jun @ 2:20am 
@Vela。你好,我已经发布了3.14版本的合成飞升肖像不变的MOD,链接如下 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3507492963
第37号路人  [author] 24 Jun @ 1:55am 
@Vela. 因为相关文件内容不同,所以3.14版本不能用。其他的哪个MOD能用我也不太清楚,不过我这里应该可以回滚到3.14版本。你可以等一下,我马上发一个3.14版本的出来。
Vela 24 Jun @ 12:02am 
3.14版本可以用吗,如果不行,求指路哪个mod可以…
第37号路人  [author] 8 Jun @ 9:25am 
@YZTP. 我记得基飞好像也能改肖像,至于其他普通的生物的话,我也不太了解:kumaconfused:游戏默认是不让改的
YZTP 8 Jun @ 9:08am 
大佬,请问如何让肉人不进行合成进化还能改肖像呢?
第37号路人  [author] 23 May @ 9:13am 
:delsmile:
Cold Death 23 May @ 5:46am 
Ah I see, I'll probably use this for my modded game though thanks for answering.
第37号路人  [author] 23 May @ 4:21am 
@Cold Death. I think it might be incompatible. I changed the game code, which may affect the checksum and prevent the game from obtaining achievements.
Cold Death 23 May @ 1:54am 
Is this achievement compatible?
第37号路人  [author] 22 May @ 7:40am 
为了人类,对外星物种使用巨像吧:War:
Arthas 22 May @ 7:35am 
嗯...我看了\Stellaris\gfx\models\portraits的dds文件后崩溃了:steamsad:
第37号路人  [author] 22 May @ 7:32am 
官方的话估计难了,毕竟各种奇奇怪怪肖像一堆:goodest:
Arthas 22 May @ 7:23am 
希望以后能把所有的肖像尺寸都统一了
阿光(CPC定制版) 22 Apr @ 6:07am 
好嘞,感谢大佬:steamhappy:
第37号路人  [author] 22 Apr @ 2:43am 
可能是多彩对代码进行了改动?我没玩过所以不太清楚:kumaconfused:如果是那样的话我就没什么办法了:sad_seagull:
阿光(CPC定制版) 22 Apr @ 12:54am 
就是加了义体人特质之后会改变肖像。但是我的运行环境是加了多彩银行MOD里面添加的新种族成为义体人之后出现肖像更换成新的义体肖像。辛苦大佬嘞。:steamhappy:非常感谢
第37号路人  [author] 21 Apr @ 11:00pm 
我刚才试了一下,在走完义体飞升之后,无论是原版人类还是我的肖像好像都没有出现相貌改变的情况,可以更详细地说一下吗?
阿光(CPC定制版) 21 Apr @ 10:21am 
现在义体好像也会改肖像了,大佬能把义体改肖像也给整成不变肖像嘛:steammocking::steamhappy:
第37号路人  [author] 21 Apr @ 9:26am 
好久没走过义体了,不太清楚会对物种肖像造成什么影响,我那时玩的时候义体貌似不会改变肖像。理论上我只修改过机械飞升的代码,应该不会对义体飞升有什么影响。
阿光(CPC定制版) 21 Apr @ 9:09am 
好的,感谢大佬,那义体人修改肖像会保持原本肖像吗大佬。
第37号路人  [author] 21 Apr @ 8:49am 
@阿光(CPC定制版)没用过多彩,不确定你指的哪一方面,理论上适用于所有机械飞升后肖像被强制变为机器人物种的情况。除非多彩与我修改了同样的文件。
阿光(CPC定制版) 21 Apr @ 5:52am 
伟大,请问多彩适用吗?:steamhappy:
第37号路人  [author] 28 Mar @ 1:14am 
Good luck:WhiteCat:
Sarus 27 Mar @ 11:40pm 
Im not too sure either. modlists small atm as returned to game after long break, but if one of those is actually causing a derp? >.< il just have to let this 1 convert my ppl and keep portrait, then save/reload with disabled. and hope no other empire got replaced by my species somehow lol
or il move this to as bottom list as it could go, might work :lunar2020thinkingtiger:
第37号路人  [author] 27 Mar @ 9:05am 
@Sarus. I haven't used that content, so I'm not sure if it's a conflict of content. Maybe these mods modify the same files as mine, or maybe it's a problem with mod ordering...... I'm afraid I can't give an effective solution:sludgexx:.
Sarus 27 Mar @ 2:38am 
Well i was using a addon of gigastructures that lets you set your race as one of the various blokkat portrait arts, could have been that, that was somehow wonky? cause any them empires going cyber or synthetic ended up being replaced by my blokkat race, aside from that, and another race mod (elves of stellaris) i got nothing else that touches any the ascension paths, I suppose there was also total assimilation mod if you know that 1? wonder if that one coulda played a part somehow?
老无伤 24 Mar @ 4:32pm 
好好
第37号路人  [author] 23 Mar @ 10:41pm 
@Sarus. Hello, I just did some simple tests. I created a preset country that used synthetic reproduction, and after I had completed synthetic evolution myself, I started to observe how it changed. However, after it completed its synthetic evolution, it did not appear that its species had been replaced by mine.
Can you provide more information? Or is my mod conflicting with other mods:kumaconfused:?
第37号路人  [author] 23 Mar @ 9:46pm 
@Sarus. Wow...... I really didn't notice that:sad_seagull:. I'll check this later and try to fix it as much as I can. Thank you for your feedback.
Sarus 23 Mar @ 5:50pm 
Yep: found couple empires that had no pops aside from my own on their planets, and had either of the two traditions :lunar2019crylaughingpig:
Sarus 23 Mar @ 5:35pm 
Im suspecting this is causing an usual situation lol, any other empire going cybernetic/synthetic seems to replace their pops with my own, like this hive mind that went cybernetic now has no actual hive minded pops left, only copies of my race as livestock :steamfacepalm:
第37号路人  [author] 23 Mar @ 4:32am 
@Geck0. They even performed two manipulations during the synthesis evolution, guaranteeing that the player's portrait must be a robot:kumaconfused:. Maybe the production team just got used to the appearance of using the machine after it was transferred to the machine, and didn't think about the virtual.
At least now we can keep the original portrait as it is.
Geck0 23 Mar @ 1:19am 
Love this.
It especially always bugged me that if you take virtuality, your already force-changed robotic form also appears as a hologram - as a virtual being, you could look however you wanted within reason. After all, how you look is only how other virtuals see you, or how you'd choose to appear on a screen. Why would you look holographic, or like a robot still?
第37号路人  [author] 23 Mar @ 12:43am 
@Gragyriss. Glad you liked:delsmile:.
Obviously, we can mimic biological skin through substances such as silicone. Metal casing isn't the only option:cool_seagull:.
Gragyriss 22 Mar @ 8:46pm 
I absolutely love this. Was always wondering why the "synthetic life" was forced to look like roombas meanwhile even the contingency could mimic organics.