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As soon as I can get the rest of this stuff loading cleanly I'm off to dig a colony into the Kingschist!
It currently causes a pair of harmless red errors, and Crystalmits can't eat the Glitterstone chunks.
Thanks for the mod, really livens up my RimWorld a lot!
The thin faded outline to mark to your builders where to place these walls is very difficult to see.
I didn't test it with just Cupro's Stones. On the bright side, can confirm compatibility with Kura's Extra Gems as they generate fine.
(I'll also test for myself later, but any info you can give would help)
Config error in WDCheckTileAnkolite: missing texturePath
Config error in WDCheckTileAnkolite: Terrain Def WDCheckTileAnkolite has no fertility value set.