Rain World

Rain World

Decaying Wastes
37 Comments
Blizzard Psyche  [author] 17 Jun @ 7:14pm 
Fix is out! Unsub and resub for a manual update
Blizzard Psyche  [author] 17 Jun @ 6:53pm 
Thanks (also erm I see what Scoot was talking about and there should be an update in like 30 minutes because the room before the OE gate is, infact, impossible :GDNormal:)
eidolous.oxide 17 Jun @ 6:39pm 
I just wanna say, the sound design of this region is PHENOMENAL. Rain World is sorely lacking in horror-esque elements, and there aren't enough underwater regions on workshop! (i love playing my sea slugs) But wow that sound in intake gate is so cool
Blizzard Psyche  [author] 17 Jun @ 6:33pm 
That is very strange for I01 to be impossible. I only changed the middle geometry which should affect anything else. The map thing however is something I forgot to update. A room or two has this issue. A fix should be out in an hour
Lummox 17 Jun @ 10:44am 
The connection between the OE gate and C07 is broken. I01 doesn't conform to the map and you're not able to reach the C07 connection by "normal slugcat means".
Btw I love the use of Overskog :rwslugcat:
IamMael 30 Apr @ 8:26am 
why is this so specific
Blizzard Psyche  [author] 30 Apr @ 2:34am 
I have realized that the palette 69 is different in Watcher. Because of this, it looks uglier than normal. I would not recommend playing this region for now until I fix it.
IamMael 27 Apr @ 6:51pm 
just finished the region from gw to oe,was insane
IamMael 27 Apr @ 5:51pm 
nvm it was the wrong room i looked at
IamMael 27 Apr @ 5:44pm 
also the second entrance on garbage waste is open too but its impossible to go there due to the fact that theres no bubbleweed around
IamMael 27 Apr @ 5:11pm 
the connection on GW_E01 is broken, it doesnt appear
Storm0267 25 Apr @ 1:45pm 
thank you
Blizzard Psyche  [author] 25 Apr @ 1:16pm 
As well as fixing the pearl dialogue for Arti. Forgot to mention that
Blizzard Psyche  [author] 25 Apr @ 1:15pm 
@solamon77 I have been working on the Watcher version for this region. The Arti compatibility will come sometime later as I am thinking how I could go about it. But, both the Watcher version and Arti compat will be on the same update.

@Storm0267 Because RK and CRS are ported, it is Watcher friendly.
Storm0267 25 Apr @ 5:18am 
is this watcher friendly? or do i have to wait to play it?
solamon77 24 Apr @ 3:01pm 
How we looking on this? I really liked this area and would love to play it again.
Blizzard Psyche  [author] 27 Mar @ 2:21pm 
A month after watcher if RK and CRS aren't broken for too long
birdfall0607 26 Mar @ 9:21pm 
ping me when its artificer compatible
Lolight2 26 Mar @ 5:58pm 
@Blizzard Psyche No worries! Can't wait to see more from you in the future! :D
And wow that's one heavy pearl x)
Blizzard Psyche  [author] 26 Mar @ 5:49pm 
@the witness Thank you! It was really fun making the middle and top part of the region especially when I started to get more experienced.

@Lolight2 Thank you for covering it! I knew the unassuming place would...unassuming. I was worried how people would've reacted to it as it is lore but also unlore at the same time. I know exactly what pearl you're talking about and its just a manifesto for if his attempt at crossing himself out would've worked. Once again, thank you for covering it. Can't put it into words how much I appreciate it.

@Stevegabber Lolight has, infact, played my region :steamhappy:
@Scoot Thank you! To my knowledge, no region uses them and I wanted them to at least have an appearance before Watcher uses...if it does.
Lummox 25 Mar @ 4:56pm 
i love how you used triptrap and overskog, unimplemented downpour songs :rwslugcat: <3
Stevegabber 25 Mar @ 2:52pm 
Lolight played your region good job man
Lolight2 25 Mar @ 12:03pm 
Hey hey! I explored this region and wow, it really was unassuming like some of the other workshop commenters mentioned, I had no clue it was hiding such a massive place! :D
I'm also really curious about a certain pearl in this, I hope we get to learn more in the future ^^
Anyway, I made a showcase on this mod, here!
https://youtu.be/E4LOVrAiE00
Feel free to add to the workshop page if you feel like it! :rwslugcat:
the witness 24 Mar @ 8:17pm 
im like absolutely terrified exploring thru this region its so fucking creepy you did a rlly good job :steamhappy:
Blizzard Psyche  [author] 24 Mar @ 1:26pm 
Update on the Spearmaster issue! I somehow replicated it. Though, unsure how to fix it. When I find a fix, an update will come shortly after as well as some geo and room connection changes to the PUMP rooms
Blizzard Psyche  [author] 23 Mar @ 7:22pm 
Thank you! I have heard that the OE shelter is causing issues. My only guess is because of the gate have more than 1 screen but that is only a guess. I'll plant it someplace else to see if this issue still persists. However, I cannot tell if this works on my end because there isn't an issue for me. Also, OE's map being broken is a thing that happens when you don't merge maps and I'll probably get into that when I can. It isn't easy at all which is why I didn't attempt it. The broken pipe in the GW gate is...unique. It didn't break anything and I do not know how I did it so I kept it in. As for the region map...it was also fine on my side of things. This is why you get playtesters ladies and gentlemen
Million1things 23 Mar @ 5:29pm 
The region is put together really well. I just think that even for spearmaster (who I entered as) the region's spawns are a bit harsh but its balanced somewhat well. Also for some reason the shelter in OE near the gate is completely broken (the game doesent switch screens and it looks like a normal pipe). There is a broken pipe (one of the two) at GW gate. The map in OE doesent work. The map in the region itself is kinda buggy as for some reason some pipes just don't connect to the other room it connects to in the pipe and its off somewhere else in the map. Besides those issues its well put together, especially for a first region.
Blizzard Psyche  [author] 23 Mar @ 2:30pm 
Hey I thought I did a good job making it! /j ty tho
七芒Hepta 23 Mar @ 8:24am 
I almost miss this excellent region because of the inconspicuous thumbnail : <
Blizzard Psyche  [author] 22 Mar @ 11:49pm 
It's harder than it seems to add this 💔💔
Ace 22 Mar @ 10:23pm 
Yeah it didnt give me bikini vindicta with her feet out idk:smile:
Blizzard Psyche  [author] 22 Mar @ 10:03pm 
I do not recommend it regardless :GDNormal:
Elsa Fogen 22 Mar @ 2:50pm 
- Artificer cannot traverse this region
But it's accessable, right?
There's a mod that gives arti normal breath, i can simply use that
Blizzard Psyche  [author] 22 Mar @ 12:41pm 
@Reliz I tried to replicate this issue but it appears to be an issue on your end. However just in case, I removed old files in oe-rooms as well as some other changes.
Born2Bbad 22 Mar @ 10:32am 
Damn someone got talent huh?
Reliz 22 Mar @ 4:44am 
But I still have to say that as your first custom region, it is an excellent work.:)
Reliz 22 Mar @ 4:43am 
Although Spearmaster can go to OE through here, I'm encountered a lot of problems on the OE side.
1. Cannot go through Facility Roots, to be more precise, can not enter OE_PUMP02, when you try to enter from PUMP01, the game will freeze. I found this log in ConsoleLog, which may be the reason: COULD NOT FIND ROOM FILE: roomName: OE_PUMP02, includeRootDirectory: False, additionalAppend: _settings-Spear.txt
2. Entering one of the pipes in the GATE_OE_M5 room will cause the game to freeze. Sorry I forgot to check the pipe number. Anyway, it is the pipe on the upper left side.
3. After encountering the above two problems, I tried to sleep in OE, but unfortunately my save file was corrupted after that.