Sea Power

Sea Power

Tora! Tora! Tora!
11 Comments
Stinger913 8 Jul @ 2:36pm 
Hey man, just beat the scenario it was fun albeit very long haha! Ive been trying to cook up my own port attack scenario but was wondering how did you make it so most of the missile ships like Ticos and Kidds wont just shoot all their missiles? They were very hesitant as if they were disabled despite their air radars being on. Only thing that really shot were the US class carriers and only late into the fight. Put some Basilone ships down in my scenario and they just empty the VLS mag at attacking planes despite putting them all on weapons hold and emcon in editor
phareux 31 Mar @ 8:01pm 
I have a problem when i go weapons free on my units, sometimes they will target the friendly aicraft in a different formation.
Argonath 26 Mar @ 10:45am 
Also attempting to launch aircraft from Shokaku class slows the game
Argonath 26 Mar @ 10:31am 
F4's Air to Air loadout is empty just gun and chaff
cent  [author] 22 Mar @ 11:38am 
There are no Japanese Destroyers in the game
Tristand555 22 Mar @ 11:31am 
No destoyers for defense?
Volkan 22 Mar @ 9:41am 
It works now. Thank you.
cent  [author] 22 Mar @ 2:54am 
@Volkan Make sure that you have the latest version of RSA. The Scenario is working fine for me :steamthumbsup:
Volkan 22 Mar @ 2:49am 
The units arent there
B-36 Enjoyer 21 Mar @ 7:49pm 
200% unexpected
B-36 Enjoyer 21 Mar @ 7:49pm 
SORRY WHAT AM I SEEING