Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

Unofficial Patch
16 Comments
Nilserrich 5 Aug @ 8:45am 
Then I'll test it out. If I notice any problems, I'll let you know. :steamthumbsup:
Psixi  [author] 4 Aug @ 3:21pm 
Yes, I suppose so. You can launch Bug fixes (or any mod) as a soft mod ontop with Custom Quest. I don't know if it would cause problems though, never tested it.
Nilserrich 3 Aug @ 2:48pm 
Can this be used together with your bug fix mod if I do a hard mod installation?

And Thank you, for your work. :escapethx:
robertdynca 25 Jul @ 11:40pm 
Thank you so much for the quick and helpful reply ! I really appreciate it!
I’ll definitely keep it in mind, and I’m planning to buy the DLCs soon so I can enjoy the full experience.
Thanks again and keep up the great work! 🙌
Psixi  [author] 25 Jul @ 11:00pm 
It does, but the Base game does not have any missing items, so the only changes you would see are the miscellaneous ones, like Alcyoneus armor nametag being lime colour and not rare green, stonebinder cuffs model showing correctly. It's probably not even worth playing with the mod at that point in my honest opinion.
robertdynca 25 Jul @ 10:54pm 
Hi!
Can you please let me know if this mod works without any DLCs
I'm currently playing only the base Titan Quest Anniversary.
Thank you!
Jullo 14 Jul @ 5:49am 
I confirm that the new version (v2) fixed the issue I had.
Everything works as intended now, thank you very much for the help!
Psixi  [author] 14 Jul @ 4:07am 
The text_en.arc only adds the MI colour back to Alcyoneus’ Gauntlets, so it's not incredibly important. Just swapping the mod's database should give you all the changes with drop tables.

But you are right, when I updated the mod, I forgot to manually add it back. It should be fine now. Feel free to report anything else if I made any human error.
Adding 2nd changelog now.
Jullo 14 Jul @ 2:03am 
Thank you very much for this patch!

I tried the "hard mod installation" but I ran into an issue with the Text_EN.arc file. The new one is only 7ko large where the original is about 540ko so when I use it I have wrong texts all over the game (placeholder texts and not proper phrases).
I tried coying all files and folders from the patch to the game directory but it did not change anything.
It seems like the Text_EN.arc file from the patch is not properly "packaged".
Am I missing something?
Let me know if you need more information about it.
WIKI 25 Mar @ 4:16am 
since battlemage set pieces already has 220 armor which is low and called BATTLE mage maybe +%armor protection can be nice on that set as u say but i see your point about priortizing bug fixes first, thanks for updates and this patch i hope with nargil66 and many mores contribition this patch will be offical, much appriciated
Psixi  [author] 24 Mar @ 6:55pm 
Nargil66 has kindly contributed some fixes to meshes. Alboran sandals no longer make your legs invisible, and some other items using incorrect mesh/tex are fixed now. I will list the list in the versions changelog.. the next time I publish an update.
Psixi  [author] 24 Mar @ 8:12am 
> flat armor set boneses of battlemage set, alexander set and wodan set doesnt show at combined armor section

Flat armor doesn't work on Bonuses, like Set and Pet Bonus (e.g. Of Enslavement Suffix). I can't fix that. The only ways around that are, removing it from the bonus since it doesn't work, changing it to armor protection (super powerful buff), or putting +50 armor individually on each piece (that doesn't work either, since it's meant to be global to all pieces per set item. I don't see either as a good fix, removal would be the best without effecting anything in the game since it's already null). Trying to stick to what I can fix, not change balance (of my own jurisdiction).

> 2.when devs increased base armor value of ragnarok helmets they accidentally increased EE helmets too with last offical patch, probably accidentally because..

I'll let Fae decide If he wants that changed or not, i'm not the arbiter.
WIKI 24 Mar @ 2:06am 
amazing work, i must say that:
1.alboran sandals still remove character's legs when you equipped

2.when devs increased base armor value of ragnarok helmets they accidentally increased EE helmets too with last offical patch, probably accidentally because:

examples: str based legendary torso leg and bracers armor values are around 500-650 and ragnarok ones still better with 760-800 but now EE legendary helmets has more armor value compared to counterparts of other EE legendary body pieces because of they accidentally increased ee helmets around %15 too accidentally

another example: int based torso leg and bracers armos are around 350-400 but again some int EE legendary helmets armor value is 400+ (ragnarok ones should be top with 400)
WIKI 24 Mar @ 2:06am 
another example: all EE sets' headgear armor value now %15 more than other pieces of same set
(for example thutmose set bracer and legs has 550 armor torso has 640 but helmet has 730 armor which should be around 550-640 probably just 550)

while even blessing of chaos legendary intelligent set armor values are 367, wodan 400 and freyja 390, 2 legendary EE int sets has more than 500 armor+ and helmets again 600+ armor, should be toned down to 350-400

flat armor set boneses of battlemage set, alexander set and wodan set doesnt show at combined armor section

thanks for great modding and community psixi and fae!
Ciruskki 23 Mar @ 12:43pm 
Thankiu so much Psixi!
The Line Of Epic Heroes 23 Mar @ 12:12am 
Great Patch mod for item bug fixes! Thanks for providing it!