Left 4 Dead 2

Left 4 Dead 2

Blood Tracks Rebalance (v1.2) [Finale & Gauntlet]
8 Comments
SiXX 1 Jul @ 11:39pm 
Still causes lag but the finale is more balanced
🍕The flavour of new🍕 12 May @ 9:58am 
finale is a total mess, too much special infectors gangbang
Bane 7 Apr @ 7:13pm 
Oh, please do this for Yama's finale too, I can't stand having to fight the tank with horde's spawning at the same time
NEORETROGAMING  [author] 6 Apr @ 10:16am 
Yes, it's designed for that very purpose, while also trying to minimize server latency. Welcome and thank you!
Bane 5 Apr @ 8:53pm 
Oooooh is this going to fix the finale that always felt unfair with hordes and tanks at the same time? Sign me up!
Dorama 26 Mar @ 11:02pm 
Very good and fun, although in the end you don't know if you should activate something or just wait.

But the last two tanks were very good.
NEORETROGAMING  [author] 23 Mar @ 8:16am 
A big thank you to you for taking the time to try, I'm glad to see that you liked it and hope that others will like it too. My goal was to make a more classic ending. No specials and commons during the Tanks. Instead of having 2 times 1 Tank, now it's 1 Tank then 2 but without the specials and commons.
LuckyRoot 23 Mar @ 5:32am 
I had a blast playing the campaign with this mod in contrast to when I played without it.
Thanks for making this.👑