Crusader Kings III

Crusader Kings III

No Special Building Requirment
4 Comments
Oxbridge 2 Jun @ 8:51am 
Hi there, does this mod cover the special buildings introduced in the Medieval Monuments DLC?
Dr.Cash10.000  [author] 10 May @ 2:48pm 
The requirements are to a specific religion so sadly I do not have any better idea then to go over the file with replace command.
Dagoth Brain Made Of Tired 6 Apr @ 12:00pm 
Nope don't think thats possible tbh
Newheart 2 Apr @ 12:06pm 
Do you think it would be easier to create a tenet that identified with all religions?