Cultist Simulator

Cultist Simulator

Limitless and Impossible
41 Comments
Strix 17 May @ 7:51pm 
Can you use this mod without starting a new game?
Spase imperialist 17 May @ 3:09pm 
Как получить больше работы и иследования ?
Tak 13 May @ 9:01am 
why didnt you mention the dryad stuff u added? that made me game over 5 times
superawesomegoku  [author] 19 Apr @ 1:21pm 
@wiggy123456 Fixed now, I mistakenly put the wrong values for the influences
superawesomegoku  [author] 19 Apr @ 11:55am 
@wiggy123456 I will look into that asap
superawesomegoku  [author] 19 Apr @ 11:55am 
@Simon you need to put in 2 Lesson Learnt, and 1 ability card tied to those Lesson Learnt, for vitality thats health, for glimmering thats passion, ect
Simon 17 Apr @ 8:21am 
how exactly do i obtain the masterworks? i was able to get one for health but i cant seem to do it again for health or any other stat
wiggy123456 17 Apr @ 3:42am 
also it looks like the apex expression recipe isnt working, 2 lessons and a voice does not work
adamok5002 16 Apr @ 1:59am 
nevermind, i managed to find it
adamok5002 16 Apr @ 1:53am 
how does one achieve a mastery? i have improved my strength to a matchless physique but cannot see how to improve further
wiggy123456 14 Apr @ 4:49am 
@superawesomegoku should expeditions modding framework be above or below this mod? I have it active above this one and am experiencing the same issue as ducklord
DuckLord 13 Apr @ 8:00am 
@superawesomegoku Oh it was my mistake for removing that mod. Thank you for quick reply. I'm really enjoying your mod!
superawesomegoku  [author] 13 Apr @ 7:06am 
@DuckLord do you have Expeditions Modding Framework, because if not then you will experience that error
DuckLord 13 Apr @ 6:38am 
Saint Edith's Study for Entomology and The Bald Hill (and maybe Dynes' Cemetery also.) don't give reward and also remaining even it is completed. Figured out they're in Lim_Imp_Locations_and_Vaults.json // is there any conditions to meet?
Ratthewthe801 5 Apr @ 8:34am 
When I talked to one of the new hirelings (the heart and lantern I believe) about money to refresh it's timer, it transformed into a Professional Muscle hireling. Funny bug!
尘玉枢 3 Apr @ 8:01am 
wow ! nice job ! thanks !🤗
superawesomegoku  [author] 3 Apr @ 6:52am 
尘玉枢 if your looking for the ability to buy multiple books, I really would suggest you instead subscribe to the 2025 Looping Jobs mod, since I baked in compatibility with that mod in mine. Accomplishes the same thing as you are desiring
尘玉枢 3 Apr @ 2:58am 
hi buddy,it seems incompatible with "Wholesale trade".
could you please make some patch for this mod🤓 (my web have some problem,it make my discussions become twice😢)
尘玉枢 1 Apr @ 6:12pm 
oh,i solved this bug.
the reason TRM updated on 3.24,its auto closed,and my version havent catch XD.
thanks~🤗
尘玉枢 1 Apr @ 5:49pm 
yes i have the verb with helix.
but my log havent write any bugs and its date still stay on last year,so wired.

and here is my mod list:
"GHIRBI";
"expeditions modding framework";
"the roost machine";
"limitless and impossible"
superawesomegoku  [author] 1 Apr @ 7:17am 
@尘玉枢 Have you gained the breakthrough action verb? the new action icon with the helix? if so then there might be something wrong. If so could you provide your player log for when you are having issues with the recipe?
尘玉枢 1 Apr @ 3:51am 
could anyone tell me how to get more health,pls
even i have "breakthrough" in the grand ,but it always show "Beneath the Peak: Mortal Limits!",i dont know how todo😢
superawesomegoku  [author] 31 Mar @ 1:56pm 
@wiggy123456 hmmm there seems to be something broken with that prevention system, I'll take a look at how to fix it asap
superawesomegoku  [author] 31 Mar @ 1:48pm 
@wiggy123456 the passion/glimmering issue should be fixed as of last mini-patch. the mansus one I'll investigate as soon as possible, but if you try and dream with two ways at the same time I use a system where a mini-verb pops out and does the portal effect to prevent a softlock if you open the mansus twice at the same time.
wiggy123456 31 Mar @ 11:45am 
also the latest version *seems* to be doing something weird with the mansus, opening it twice maybe...
wiggy123456 31 Mar @ 11:37am 
when you put a passion into the new verb, it asks for one glimmering lesson and one erudition lesson, but i think the recipe is looking for 2 glimmering lessons.

love the mod tho keep it up
superawesomegoku  [author] 27 Mar @ 12:31pm 
@Ratthewthe801 you should now see in the new update that this is fixed, as well as all other issues previously presented
Ratthewthe801 26 Mar @ 2:44pm 
I don't seem to be able to get duplicate paintings, even though they're not marked with the "Unique" trait
superawesomegoku  [author] 26 Mar @ 1:48pm 
@dont ask good catch! I'll fix that in the next patch
adamok5002 26 Mar @ 2:36am 
many thanks @don't ask
don't ask 26 Mar @ 2:18am 
@adamok5002 From code diving, explore Oriflammes with 1 Funds
adamok5002 26 Mar @ 12:42am 
how does one get the merchant licence to be able to sell spintra? managed to isolate it down to this mod adding it. also seems like something you might want to add to the description or one of the images
don't ask 25 Mar @ 10:36pm 
Alright, found the method to gain more skills. Also, a minor bug I found is when exploring with reason, the description is "explorewithreasonfindjumbleanddiscovery".
superawesomegoku  [author] 25 Mar @ 7:49pm 
Nope, atm it is 100% intentional, try and find the way to gain more skills!
don't ask 25 Mar @ 6:43pm 
Feel like that was unintentional, since if you want to do it again you still require the corresponding max level skill
don't ask 25 Mar @ 6:37pm 
Just double-checking: Is the skill used when gaining a new verb from breaking through limits meant to be consumed? I inserted my Matchless Physique skill, and it was completely removed after I did the breakthrough, though from what the recipe said, I thought it would only reset the skill to its lowest level [a Stronger Physique]
superawesomegoku  [author] 25 Mar @ 11:40am 
@Writesout.ttv the best load order would be any DDL mods first, then my mod as last as possible
superawesomegoku  [author] 25 Mar @ 11:38am 
Throwing up a day 1 patch, an error happened that prevented talking with the main NPC.
don't ask 25 Mar @ 10:39am 
Can't get the A Restlessness for Knowledge recipe to proc, when I slot in a lore fragment it defaults to Speak of esoteric matters, my current mods are (in order of load): GHIRBI, The Roost Machine, achieveIntegrations, The Wheel, Shelves, Expeditions Modding Framework, Smart Lore Shelf and this mod.
Writesout.ttv 25 Mar @ 10:02am 
Greetings! I'm getting back into the game for the first time in quite a while, and I just wanted to know, what would be the optimal mod loading order with it's dependencies to make sure this works correctly?
superawesomegoku  [author] 25 Mar @ 7:10am 
This is the Beta! so please write down anything you find that I may have missed, feel is broken, or a bug! Any criticism is welcome!