Half-Life 2

Half-Life 2

Moody's HL2: RTX Materials
25 Comments
Mr Ant-Tenna 22 Jun @ 11:17pm 
heya! is it okay if i make an alt version of this mod with textures of less quality and other stuff? just a little personal nitpick that i would like to use instead of really high quality stuff my computer can't handle
CJTech01 21 May @ 6:28am 
Can you fix the MP7 and the HEV Hands materials, both don't look good tbh
B4TH0WK4 16 May @ 3:27pm 
It looks better now, ty for your work
thatmoodyguy  [author] 15 May @ 10:16am 
I did change some values in the materials, but the main focus is the textures. Sorry if it looks too shiny, I just tried to take advantage of the phong system as best I understand it
CJTech01 15 May @ 6:08am 
also the weapons are bit too much shiny compare to the juniez one they don't have like that
CJTech01 15 May @ 5:46am 
> Major Update! Re-worked all the textures to look even better

Okay but the materials of the weapons are still the same, what did you add then?
CJTech01 17 Apr @ 6:35am 
@√•/[UnShu]\•√ I agree with you
thatmoodyguy  [author] 15 Apr @ 11:58pm 
I'm working on it to be better
Churromota🔥🔥 15 Apr @ 11:36am 
Could you edit the materials so they don't look too plastic and toy-like? At least add improvements to make it look better visually.
Krzysiek_aka_WTF 12 Apr @ 5:48pm 
Do you will make this for Gmod as reaplacer? I really love this one and how look (gravity gun is so beautiful)
=MoonShard= 2 Apr @ 5:42pm 
Alright, thank you!
thatmoodyguy  [author] 2 Apr @ 5:36pm 
Just the weapons, there's still a lot of content we can't add just yet because the demo didn't include them, unfortunately
=MoonShard= 2 Apr @ 5:23pm 
Is that all textures for rtx hl2 or just the weapons? Sorry if it was already obvious.
thatmoodyguy  [author] 28 Mar @ 7:53am 
Lucky for you, I did just revert the materials last night because of a bug people were experiencing with the AR2. You should be able to reinstall the item
maximusxj 28 Mar @ 4:15am 
Did you get rid of the USP's specular property or am I experiencing a bug? It's looks more like the default pistol now. Also would you consider reverting the change to the .357? I think the texture detail was more apparent before it was very shiny.
BruceWillis235 26 Mar @ 2:25pm 
If you want i have baked ao textures for them already, i can give them to you if you want
thatmoodyguy  [author] 26 Mar @ 12:06pm 
I could bake them myself, I suppose, maybe I'll add it to the to-dos
thatmoodyguy  [author] 26 Mar @ 12:05pm 
The textures from the original files did not come with AO textures, but I would if I could
BruceWillis235 26 Mar @ 9:11am 
The Material update is great! Still wish you would add baked ambient occlusion to the diffuse textures.
Sandvich Cooker 26 Mar @ 4:52am 
looks better without rtx
Alter Ego 26 Mar @ 2:56am 
Better and better!
JackOof 25 Mar @ 3:50pm 
Moody i'm currently working on a port of the HEV suit hands from RTX over to HL2VR using your port as a base, i've modified the mesh and such but i have no clue about how to compile models and such and was wondering if you'd be down to help me
Viper 25 Mar @ 1:34pm 
I'll add you on steam if that's okay :steamhappy:
thatmoodyguy  [author] 25 Mar @ 1:10pm 
Could you elaborate on what I could do different?
Viper 25 Mar @ 9:38am 
hey, you should look into properly converting these materials for source; they have a lot of potential to look real pretty!