tModLoader

tModLoader

Recipe Viewer
72 Comments
xHanako 29 Jul @ 6:30pm 
I don't think I can see the crafting tree without having the item already, pretty disappointed.
Zseulerpunk 20 Jul @ 2:59pm 
niceeeeeeeeeeeeeeeeeeee
Gamer4N3on 24 Jun @ 1:41am 
can you make a video of you opening it because it only comes up with a blank box and its pissing me off
Peace.l 19 Jun @ 9:31pm 
I don't think this mod can be used if you use pause. If you think it can't be used, I recommend setting auto pause to no.
JESS2005  [author] 13 May @ 7:04am 
It should work fine with modded items, if it's not then it's likely a bug
Regalis 12 May @ 12:19pm 
If it does not work with modded items and recipes, how did you show soul of eternity crafting tree in the video?
Wyneus 28 Apr @ 12:49am 
Hello, how is the problem I wrote about below solved? I would also like the control to have a button that allows you to add some recipes to favorites, and clicking on it would open not one recipe, but several. Please respond.
JESS2005  [author] 18 Apr @ 1:20am 
I see, something like a recipe history/favourite recipes page is planned,but not high priority
Wyneus 17 Apr @ 7:23pm 
I mean, when we hover over an item in the recipe browser and click on the button of this mod, then exit the recipe browser and enter the mod, where the recipe tree is displayed, and then click on the bottom dot in the upper-left corner. We see a condensed recipe, hover over any object again and click on the button of this mod, and we are shown another recipe, but we cannot return to the previous recipe. I wish I had a button like that.
JESS2005  [author] 17 Apr @ 11:10am 
I'm not sure what you mean
Wyneus 17 Apr @ 3:24am 
Hello, I noticed that in fashion, when you point at an object and craft shows it, there is not enough button to go back
JESS2005  [author] 3 Apr @ 9:13am 
I can try, but it's not gonna be a high priority
Yuyears 3 Apr @ 5:24am 
Hopefully, compatibility with Satellite Storage mods can be added
Tedted2001 1 Apr @ 5:24pm 
This is what people wanted that one fargos mod to be. Thanks for making this.
JESS2005  [author] 31 Mar @ 12:41pm 
same button to select recipes (you can set it in the config) just when not hovering over an item
DanKhit 31 Mar @ 12:19pm 
Idk how to open it
JESS2005  [author] 31 Mar @ 9:27am 
That's on the to do list, but not too high in priority
紫色香堇菜 31 Mar @ 7:11am 
Some item have multiple recipe. We need switch recipe feature.
JESS2005  [author] 30 Mar @ 3:04pm 
It doesn't really interact directly with recipe browser, but I use it to look for items, since this mod doesn't have a search bar, then you can press the keybind as with any other items
gallade120 30 Mar @ 1:42pm 
how does this interact with recipe browser?
dale4234 | trade.tf 30 Mar @ 12:57pm 
sorry not said what happened, i just updated it today and boom works perfect, gotta say best mod differently a must have mod
PlayfulPiano 30 Mar @ 10:40am 
By the way could you include some form of changelog? Either through a github link or through the release notes section of the workshop item.
vidarvald82 30 Mar @ 5:27am 
tysm this really helped me find out all the crafting recipes because I'm to lazy to google it
jnc165 30 Mar @ 5:11am 
是否是
JESS2005  [author] 30 Mar @ 3:04am 
That's great to know, now I can focus on new fratures
PlayfulPiano 29 Mar @ 5:03pm 
can confirm that the newest update seems to have fixed everything. tysm
JESS2005  [author] 29 Mar @ 4:39pm 
i lied >:) i checked it now.... it should also be fixed, it's mainly the same issue, plus a couple extra errors derived by it (thanks for logs btw)
JESS2005  [author] 29 Mar @ 4:32pm 
thanks to tafp that issue should be solved, as well as a multiplayer issue where it used other player's inventories, i'll look into piano's log tomorrow
PlayfulPiano 29 Mar @ 2:40pm 
Just submitted my own client.log. Doesn't contain Quality of Terraria. Does contain multiple calamity-oriented content mods. Was only able to get the titanium pickaxe recipe to render and nothing else could.
JESS2005  [author] 29 Mar @ 9:43am 
kudos to you for finding that out, i definetly wouldn't have tried it and noone sent any logs yet, i'll make sure it's fixed by next update (somehow)
Tafp 29 Mar @ 7:22am 
Tafp 29 Mar @ 7:22am 
Okay I found what the issue is, quality of Terraria does not work with this mod. I dont know why it has issues, but it makes it so most items cannot be searched. It has this issue alone with the mod, or with other mods.
JESS2005  [author] 29 Mar @ 5:41am 
Yes
-NEBULON- 29 Mar @ 5:16am 
does it work with modded items?
JESS2005  [author] 29 Mar @ 2:30am 
That should be already implemented
Tafp 29 Mar @ 2:28am 
I hope you can add the ability to show trees for mod recipes, but I understand if you cant!
JESS2005  [author] 29 Mar @ 1:17am 
Unless everyone is fine with the game crashing when making complex recipes or if there's a cyclical crafting recipe it can't detect, I'm not gonna remove them, they are there for a reason.
Anyhow default settings should be large enough for the zenith, yours seems more like a bug, in which case please follow the description and send the log, else I can't know what's causing the bug
Seque 29 Mar @ 1:15am 
There's literally a better mod, which was around for really long time. Recipe browser!!! (omg no way).
Regalis 28 Mar @ 5:03pm 
I can't even put blade of grass on the tree. Please fix it. (I know there are settings for it but there shouldn't be some kind of limit you have to change in settings instead it should have no limit)
Чебурашка 28 Mar @ 8:55am 
забавно, но бесполезно
Loriel 28 Mar @ 8:41am 
Por que nunca hay una reseña en español....
GOO GORD 28 Mar @ 8:31am 
чо
CatGod 27 Mar @ 11:12pm 
w zenis
ladiesman217 27 Mar @ 10:10pm 
the zenis
Lancas23 27 Mar @ 7:48pm 
@wagurt lol
SoloRyuk 27 Mar @ 7:33pm 
Que mod incrivel
wagurt 27 Mar @ 4:43pm 
nevermind
wagurt 27 Mar @ 4:43pm 
does this work with recipe browser
JESS2005  [author] 27 Mar @ 3:13pm 
couldn't reproduce the bug, so i did a minor update, shouldn't have fixed anything, but if you were encountering issues please turn on debug mode in the setting and send the client.log in the forms in description.
Hopefully this will give me some decent info...
GradientPumpkin 27 Mar @ 11:13am 
Saving this for future use, sounds like a great mod, I wish you luck fixing the future bugs :)