Timberborn

Timberborn

Configurable & Moddable Lights [U7 only ✅]
10 Comments
Vas 26 May @ 5:41pm 
I kind of expected more range out of these. I barely notice a difference between default range and max 20 range. Whats the range number in anyway? Blocks or some other internal thing?

Any chance for a setting to copy settings from lights, or even copy to all lights of that type, plus a save default for all lights built (in any save) to default to that new option?

And perhaps some configs to allow higher ranges.
Luke ✞ Jesus Saves ✞  [author] 22 Apr @ 3:38am 
v7.2.0: You can Shift + Click the slider to manually enter a specific number now.
Luke ✞ Jesus Saves ✞  [author] 11 Apr @ 10:38pm 
v7.1.4: Should work with April 10 update now.
Luke ✞ Jesus Saves ✞  [author] 2 Apr @ 12:32pm 
v7.1.0: should work for April 02 update. Added ability to turn a light off and hotkeys for copying and pasting Light setting between buildings as well.
Rune Trantor 1 Apr @ 12:35pm 
Man, been hoping for this mod for ages since I noticed all 'light' buildings aside from like, the campfire, dont actually produce light.
Anythin 30 Mar @ 3:19am 
I can confirm, it does not work with Emberpelts
Luke ✞ Jesus Saves ✞  [author] 28 Mar @ 9:19am 
Most likely won't work with Emberpelts unless the author reuse "Lantern.Folktails" or "Lantern.IronTeeth". You will need to ask the mod's author to add it.
corrpendragon 28 Mar @ 7:51am 
Has anyone tried this with Emberpelts?
Akinare 27 Mar @ 6:45am 
AMAZING!
LUPA LIAM 26 Mar @ 8:26am 
I'm going to try it now!!! I'm so happy, I'll get into trouble, I already know that!! :D