Arma 3
Orzel's Drive Yards
39 Comments
deltipili  [author] 1 Jul @ 1:29pm 
Yeah i will
CHF-888-02 "Larkins" 27 Jun @ 1:17pm 
Hope you update this more, these are so cool! Would love to see more of the smaller imperial vessels.
goldman35 15 Jun @ 8:21pm 
Hey man, good work on these. I'm wondering if we are allowed to re texture them and use them as we see fit? I'm in a unit and we started using them but would like to repaint them to our colors. If we can, id like to know how you are using the paa files that are in your mod folder. Because I don't see them being called as Hiddenselection anywhere in the code. Are they being called by the model itself? And can that be changed? Thank you for reading.
Arcanum_wolf 14 Jun @ 11:03pm 
Any chance we can get the Dreadnaught class carrier with the hangar textures missing? Would make a nice shell.
Lufian 2 Jun @ 7:46am 
Hey deltipili, would you be able to key the mod?
deltipili  [author] 1 Jun @ 1:35am 
alr i signed the mod
12sDaFailure 16 May @ 7:48am 
Dreddy!
Cassius 4 May @ 6:46am 
Any chance the mod will get signed?
Soyuz. 1 May @ 9:15pm 
Hey, out of curiosity, do these work with Sci-Fi Support Plus?
Cdenyl 29 Apr @ 4:34am 
I think that a World Devastator would go really hard :GalacticEmpire: However this is a very cool mod. I am loving playing with it great work!
deltipili  [author] 28 Apr @ 1:33pm 
it means that class "DHCcarrier" does not exist, which means that this ship does not exist, which is weird because i dont have this bug
Loneknight42 27 Apr @ 10:26am 
Any clue what this error means?
Item0/Entities/Item0.type: Vehicle class DHCcarrier no longer exists
deltipili  [author] 16 Apr @ 1:37pm 
i realised that the MC50 lights look bad so it will be fixed next update
deltipili  [author] 16 Apr @ 11:23am 
why would it be changed

anyways
small update

added:
Golan-I
Strike cruiser
MC50



bikey will be added in following weeks
Your publishedID in the mod.cpp is set to 0, could it be changed to the steamID?
deltipili  [author] 14 Apr @ 12:48pm 
ill do it probably next week/two weeks
Hadav 14 Apr @ 10:58am 
ah fair
deltipili  [author] 14 Apr @ 10:55am 
yeah but i have to know how to do it lol
FrostBiteSheperd 13 Apr @ 3:54pm 
Any chance of keying the mod?
Ryker096 11 Apr @ 12:29pm 
Hoping we get an Imperial Arquitens at some point
Hadav 6 Apr @ 3:29am 
is it possible to add a key to the mod?
Winks1638 1 Apr @ 4:40am 
cool will look into that
deltipili  [author] 1 Apr @ 4:16am 
you cant i think, try reaching original texture authors
Winks1638 1 Apr @ 3:54am 
If one wanted to retexture some of the ships a) would that be allowed and b) how would I go about it?
I have some experience of retextuing ships from Halo mods however that was by using hiddenselections.
Josethx 30 Mar @ 1:48pm 
CV90?
kuai*(ebe) 30 Mar @ 4:05am 
may the force be with u
☦turaŭskiwołat☦ 30 Mar @ 1:45am 
ripper. im czech
namenai 29 Mar @ 8:37pm 
Fire mod
A100percentBEEF 29 Mar @ 6:48pm 
Awesome seeing a Secutor class, love seeing any fractal design get some love
42halomaster42 29 Mar @ 6:39pm 
could you add a cr90 its my favorite ship
𝕋𝕌ℝ𝔽𝕐 29 Mar @ 3:42pm 
THANK YOU!
TrussedMoonGaming 29 Mar @ 11:19am 
Make a venator please!
deltipili  [author] 29 Mar @ 8:29am 
maybe, you can do the interiors yourself currently using assets from mods like 3as or LS which have corridor props, i have one friend who is currently doing hangars for secutors
GunMasterX11 29 Mar @ 7:36am 
any plans on making these ships have interiors?
TheTestyDuck 28 Mar @ 7:03pm 
Thank you for making this!
deltipili  [author] 27 Mar @ 2:06pm 
perchance
Steele 27 Mar @ 1:56pm 
Any plans to add the Loronar strike-class cruiser?
50 Shades of DeGraymis 27 Mar @ 5:49am 
The Secutor-Class! I'm so excited to use all this for our server!
Corporal Ray Person 27 Mar @ 5:01am 
Brooo they got a Venator and then hit it with a frying pan