Project Zomboid

Project Zomboid

Bodily Functions Remixed
17 Comments
DocRainbow 8 Jul @ 4:18pm 
have read in the Original mod comments that you implimented or wanted to impliment Diapers? is there a Version somewere available? thanks in advanced.
Volofant 7 Jul @ 10:15pm 
o7
MonkeyShark 23 May @ 6:18pm 
This mod (up to Update: Apr 16 @ 4:12pm) has been implemented into the base Bodily Functions. Thank you RSilence :cubeglasses:
Silver Star 19 May @ 11:57am 
Damn that’s just sad, I wish they had a rollback feature
RSilience  [author] 19 May @ 10:04am 
I'm afraid not
Silver Star 12 May @ 10:55am 
There is no way to see what the old description was?
RSilience  [author] 22 Apr @ 10:28am 
So apparently, if you update the mod page with the Edit title & description button it get's overwritten when you publish an update where the base .mod file has a standard text...

So I kinda lost my carefully written down description -_- Thanks game. I'll need some time to fix this.
RSilience  [author] 22 Apr @ 10:19am 
I don't know what happened butt somehow my Description page got reset. I'll try to fix it soon.
Kalevtov 21 Apr @ 10:11am 
could you tell us exactly what this does? i cannot figure it out bro
RSilience  [author] 13 Apr @ 5:23am 
Hi mspenguin1974,

This is something that was on the list of Monkey's to.
I see someone also implemented it in B41: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2723982916

You could work on it seperatly since my list is already enough to work on on itself.
But implementing a good IBS system would require tracking all these values and then using them in the accident checks and moodles.

This would improve the general realisme though since then it's no longer just a % of fullness of bladder/bowel but a % of how much urge the character feels.
mspenguin1974 12 Apr @ 2:34pm 
I'm trying to learn to mod, but it's definitely not easy. Thanks for all your hard work. I'm trying to figure out a way to make an IBS mod to go with this one. So, eating a lot of junk food or too much fruit and grains would cause diarrhea, that kind of thing. If you want to take my idea and implement it, i'd be thrilled, If not, i'll keep trying to figure it out. Thanks again!!
RSilience  [author] 11 Apr @ 3:15pm 
Thanks for your kind words Strider. It helps me get motivated.

Currently I'm implementing the "accident" overlays for every accident seperately and combined.

It seems to be working but I need to finetune the textures.

I've also added a negative stats buildup as long as you are running arround with your pants messed up. Your character will become more stressed the longer you walk arround messed up.

I'll also check to fix some bugs.

And I'm thinking of adding a moodle that keeps track on how much mess you made so simply getting some new pants won't magically make it like nothing happend.

Can't promise a release date yet but I think within a week or two. I've got a full time job and other stuff to do.
Strider 7 Apr @ 10:14pm 
A great addition to the mod! Honestly! great work! would love to see you make more additions or changes to this or other mods too!
ritchiedog 5 Apr @ 11:33pm 
Erm what the Flip?
MrWhite 30 Mar @ 5:21am 
That sound super, thxs for the fast response
:steamhappy::steamthumbsup:
RSilience  [author] 30 Mar @ 5:11am 
I'm planning to implement some of the things that where on Monkey's to do list.

But things like animations are something I'll need to explore since it involves animating in Blender I think.
I'm familiar with Blender modeling but animating character bones is not something super familiar for me. But I like to explore it.

I'll look into making newspaper as wipables.

My priority:

Features->Fix bugs->Detailing
MrWhite 30 Mar @ 1:22am 
Do you plan additional features like newspaper as toilett paper or better fitting animations ? As it seems that in the original mod there is no more progress