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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=3461105417
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3461105417
I will now take my leave so these comments don't flood the place.
The loaders have been updated to resemble magazines, spawning ammo when needed. The revolver, however, had OnUse code that sabotaged the loader and prevented it from firing. It has since then been simplified to "OnUse -> Contained, Use".
All three speed loaders should now work if the fix, linked in a previous comment, is implemented.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3461105417
It works with all 3 ammo types. I suggest changing the recipe if this fix is incorporated.
from “your addon”, well, this text was when I did not remove the submarine Prometheus, and then there was just one warning from your addon, more often because of recipes for crafting:
WARNING: Potential error in item variant “ekutility_Utility_hardsuit_mk2”: the item defines deconstruction recipes using 'RequiredItem' instead of 'Item'. Overriding the base recipe may not work correctly.
You should make it give Fire Immunity if the complete set is worn
Or is this a fork of the original original EK? I want to know what this is exactly based off so I know what to include in my server.