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Thank you! Of course, of course I will credit you as the author! And yes, I was going to adjust the texture resolution to the original resolution, carefully increase the detail and optimize the weight of the textures ☺️
Sure, go ahead. Just take into account the textures here are all 4x the size of vanilla textures, so you may want to downscale them.
Also remember to credit me if you go ahead with including my textures - it's all I ask for :)
No. My and Lillie's mods collide because they do exactly the same things - they both replace vanilla textures, although Lillie's mod also adds a lot of new items and functionality, unlike my mod which mostly adds a couple more clothing options.
All this mod does is replace textures, plus add a very lightweight method for wearing Red Dawn KLMK uniform in its winter (reverse side) colartion. Without enabling the Period-Accurate Pack, you won't see any new items spawn in the world.
It's part of this download. In the in-game mod list you'll find a new entry named "Immersive Camos - Build 41 Pack". It contains the military uniforms/camos added with B42 back-ported to B41.
For technical reasons only, this mod is also visible in B42 version of the game - enabling it changes nothing, as the mod has no content in its B42 version.
I can't publish this submod without being on B41, which isn't something I plan on doing in the near future. Sorry guys, but despite the mod being game-ready, the new uploading system just doesn't want to accept it.
You know, I changed my mind. I'll back-port those items and all other B42-exclusive camos to B41 just for the sake of it.
Everyone thank this guy for changing my attitude.
Because I don't like back-porting. Yes, it's as simple as that. You could describe this as laziness, if you want.
I don't know for sure, but I don't see any reason for why it wouldn't work. Of course, all players have to have this mod enabled for it to work as intended (afaik enabling any kind of mod requires everyone to have it enabled, no matter if the mod is merely replacing textures or doing much more - same treatment for every mod). You're welcome to test it though.
You can always just play with vanilla texture sizes by setting them to the default (256) size in video settings. The camos will remain just as pixelated as their vanilla counterparts, albeit the patterns will be nominally accurate (just very blurry).
None at this time.
PZ's hunting camo has no single real-world counterpart. Being a Realtree-like design, it has no clear candidate even from just the designs offered by Realtree itself. Of course, I could take a random one and eyeball its colors to roughly match PZ's original, but that requires:
a) most importantly, a suitable pattern to be available online
b) knowing at least how many colors there are on PZ's camo (impossible given the nature of the pattern)
Can I? Yes.
However, one of the goals of this mod was to preserve as much of vanilla's features as possible - and that includes overall clothing design. Yes, I really would love to have a perfect - as much as is possible in PZ - representation of IRL military uniforms and gear, with details such as button colors. But as I stated, it is not a goal of this mod.
Also, which was also pointed out earlier in the comments, the buttons should be fully obstructed by the shirt's (accurately: BDU Blouse's) camouflage material, with only the top most one (if buttoned) remaining visible.
Webbing is the thing that gets hidden actually. And yeah, it needs to be fixed by the devs - because the non-Woodland camo webbing fits over the vest perfectly, same for the Type 56 chest rig.
Yes
Also, I appreciate the kind words
Thanks for spending time fixing the issue, espesially when modders mostly focus on B42. Just wanted to say that your mod is amazing, siriously it's a game changer. Original camos were always impossible to look at since I am a nerd in military gear (also those vanilla textures are so bright, it's like you are glowing).
Will be fixed in the next hour.
What on Earth lol, B41 seems like a pile of spaghetti code that can't even load textures properly for whatever reason... I don't think there's anything I can do to fix this, but I'll try switching back to B41 and see how it looks like there - MAYBE, just maybe, I'll find the cause
So I tried reinstalling the mod, didn't work. Then I decided to switch to B42 and mod works on it just fine. Also noticed that when you deactivate the mod textures don't change back untill you restart the game. Maybe B41 version just can't load these textures for some reason? Btw military backpack texture doesn't change as well, so it's not just headgear.
Thanks for investigating the issue, however I've alredy tried restarting the game after activating the mod and it didn't work. I will try to reinstall the mod later and see if it helps. I also notisted that boonie hat woodland texture also doesn't change.
Update on the issue:
It appears that the helmet's texture was NOT changed in B42 compared to B41 (judging by texture creation/modification dates on my PC; this also means the names match between the 2 builds). I'm not sure what the issue could be.
Try restarting the game after enabling the mod, see if the texture displays properly after doing so (be it in the character creation screen or in-game proper - does not matter).
Weird. I'll see what the issue is
Thanks for the report. The bug's fixed now.
I assume this is for B41, correct? It worked fine in B42 last time I checked (yesterday)
As per the description:
"B41 lacks all vanilla camos below 6-Color Desert (+ 6-CD items added with B42), as well as M1 helmets (and thus, the Mitchell patterns altogether). B42 contains all content listed in the description."
So yes, B41 lacks Red Dawn KLMK because it was only added to the game in B42 (all camos listed below 6-CD are B42-exclusive). And no, I'm not going to backport official content to B41.
By the way - KLMK itself is a different pattern, which the Red Dawn KLMK drew inspiration from (as well as other Soviet bloc camos).
Details, need details!
Which part of this mod "didn't work"? Texture replacements? New items?
Did you restart the game after enabling the mod? What build are you on? Did you enable the Period-Accurate Pack before proceeding to look for the new items? Any other mods? If looking for new items, did you make sure to start a fresh save (one where you didn't go anywhere near any surplus stores)?