Crusader Kings III

Crusader Kings III

AGOT: The Lords of Westeros
43 Comments
Ziege 20 May @ 7:32am 
after the end is peak, but do keep modding for agot
Pekockn 17 May @ 2:51pm 
It would suck to see you go. Remember that there is always the select few that will try to ruin the things you bring enjoyment from, dont let them get to you and remember that you literally have thousands of people who love this mod and your others. If you are already burnt out on aGoT because of the nay-sayers, i understand. . . EK2 would be the one I would consider playing. It would be a sad day to see you leave aGoT tho.
Shattered Tian 12 May @ 2:30pm 
EK2. But please don't leave AGOT. I love your mods for it
Ranger  [author] 12 May @ 12:05pm 
Question: Should I start modding for EK2 or ATE?
FrenchRobot 11 May @ 11:24am 
did you forget the dragonpit from his mod?
Hero of Chaos 9 May @ 3:23pm 
Breathe easy sir (or madam, etc.) Eggshell walking you may be with others but know your mods bring great joy to I as well as others, hope you keep your head high and spirits never somber. Take care and thank you for your work, it's art when applied with such passion.
Ranger  [author] 8 May @ 10:47am 
Hey everyone check out my new mod! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3478088905 Excited to have you all try it out and let me know what you think.
skarzul 7 May @ 7:39am 
@Ranger For me (and many players) you are a hero.
Take care and thanks for all the great job you did =)
Ranger  [author] 5 May @ 2:55pm 
I think i may work on something else though. Don't want to get anyone's hopes up but I've been poking around. I'll never write another mod for AGOT though, sorry.
Ranger  [author] 5 May @ 2:52pm 
@ZombieNation You're good no worries. Partially my fault as well but people made things too horrible for me to want to keep contributing so much of my free time to this modding subcommunity. Too bad too because I had just gotten permission to update the white walkers mod a couple weeks ago and was just getting it up and running.
ZombieNation 5 May @ 2:44pm 
Aww. Sorry about all that mess @Ranger
Ranger  [author] 4 May @ 1:48pm 
Hey everyone sorry but I think I’m going to be taking a break from modding for some time. Due to a particularly nasty and toxic spat with some other modders (I am definitely not blameless here) I think I’ve lost my passion for creating free mods for a community that treats me that way. I may come back to this at some point but I’m not sure, we’ll see. You all have been great though and I’m sorry if this is upsetting to anyone that uses my mods. I’d like to say I’ll at least maintain them but I won’t make a promise I’m not sure I can keep. Thanks everyone for supporting me and as always, Keep Code Free and Focus on the Players!

Also of course anyone has permission to use my code from this and any of my other mods. I mean what am I, some kind of asshole?
Ranger  [author] 4 May @ 12:47pm 
@Pekockn yeah no worries! Hope to add more content soon as well.
Ranger  [author] 4 May @ 11:09am 
@RemasterChief /ttv check their comments I incorporated their lore version into my mod (with their permission). For the non lore names you should use theirs. I can check a bit later to see if they can work together
Pekockn 4 May @ 11:04am 
Thank you for the update Ranger. :)
Ranger  [author] 4 May @ 9:01am 
@RemasterChief /ttv Which mod?
Tureno 4 May @ 8:13am 
Will this conflict with mods that also add more names?
Ranger  [author] 4 May @ 7:09am 
TO explain that last part of the update, I want to start moving the game towards using character cultures and faiths derived from the location rather than the ruler. This helps with instances like how High Valyrians keep spawning more Valyrians. As I continue this work, cultures that have few members may actually start to die out.
Ranger  [author] 4 May @ 7:07am 
Update:
-Updated to Latest Version (1.16.0.1)
-Deleted redundant code for less strain on the game
-Made some character templates use local rather than character/ruler culture
Ranger  [author] 30 Apr @ 6:02am 
@FenFenScreeScree Oh yeah for sure I'll take a look this Friday and have an update out around then.
FenFenScreeScree 30 Apr @ 3:10am 
will likely need a patch for 1.16 and new AGOT update
Hobo Jack 19 Apr @ 6:57am 
Thanks Bobby-B
Ranger  [author] 19 Apr @ 6:24am 
Hey everyone go check out the mod AGOT - More Dragon Events by my friend @gropy
Ranger  [author] 19 Apr @ 5:42am 
Huge Update:
-Added at least 100 new names to the culture name lists thanks to the efforts of IGotACouch and hiero-phant (go check out their mods!)
-Added many new possible random names for dragons
Hobo Jack 17 Apr @ 1:29pm 
Hell yeah ranger !
Ranger  [author] 15 Apr @ 7:18am 
How would people feel if I added code to this mod to expand the name lists for the different cultures with canon names that have been left out?
Ranger  [author] 6 Apr @ 6:46am 
@Freki Just took a look and it looks interesting. Can you friend me on steam or discord and send me any related lore so I can justify adding it?
Reverend Father Wellington 5 Apr @ 9:07pm 
Hey do you want to include my House Mertyns expansion mod?
Ranger  [author] 4 Apr @ 2:14pm 
@Andrey14rus Извините, но нет, я не говорю слишком много по-русски. Я бы хотел, чтобы это сделал кто-то другой.
Andrey14rus 4 Apr @ 7:57am 
русский язык есть?
Ranger  [author] 2 Apr @ 9:39am 
@Yeetus The Mighty I can tweak it if more people think it should be lowered but it is working as intended. It was adjusted expecting the ungodly levels of gold someone is making at that point in the game.
Yeetus The Mighty 2 Apr @ 9:11am 
@Ranger compared to just AGOT the cost seems to be massive, don't know if it's properly scaled for AGOT. And if you hold the Iron Throne, you'll barely make any money.
Ranger  [author] 2 Apr @ 9:01am 
@Yeetus The Mighty What kind of problem? Could you be more specific?
Ranger  [author] 2 Apr @ 9:01am 
@FatDaddy01 I may do that at some point but currently working through an Aegon's Conquest mod. I don't plan on releasing any other major mods until its in a state I am proud of
ThePrimarch09 2 Apr @ 8:23am 
Ive got all your mods. Could you be "inspired" to do a mod for me? can you make an actual Daenerys campaign around Clash of Kings
Yeetus The Mighty 1 Apr @ 12:49pm 
Is there a version of this without the royal court for dukes, or are some of the events tied to it?
Yeetus The Mighty 1 Apr @ 12:41pm 
There seems to be an issue with court amnesties cost.
Ranger  [author] 1 Apr @ 3:00am 
@KngZawd Glad you enjoy my mods!
Ranger  [author] 1 Apr @ 2:59am 
@FenFenScreeScree at the moment not really as I haven't added any code overwriting those, though i believe they are out of date anyhow. Eventually they may be as I plan to add house specific content. I'll advise then.
KngZawd 31 Mar @ 2:40pm 
See your other mods, immediately realised I use at least half. Why not subscribe to this one, especially since it allows me to remove two other mods? Great work.
FenFenScreeScree 31 Mar @ 1:35pm 
So would this be incompatible with AGOT minor house flavor and AGOT dynasties modifiers?
Ranger  [author] 31 Mar @ 6:36am 
Update:
-Updated the code from the Citadel is a University mod and added it in
-Made it so both the Starry Sept AND the Citadel are places of learning (looking for feedback on this)
-Characters may now visit a university multiple times per lifetime, with a 20 year waiting period