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I did think about having different spawns for Saint / Hardmode. Main reason why I haven't added them is because I'm exceptionally stupid about the world files and how abstract they are to me.
I may give it a try sometime though
first off all dedicate an hour of your day to clean up your mods every month, it really helps with game stabilty
second: check for mods that haven't been updated for the watcher, any kind, doesn't matter if it has yellow text or not, a mod being outdated can corrupt the most random of things
Like one time where a mod that changed the title screen, was breaking pearl cat's pearl storage
wow just wow
I haven't used that other mod but I suppose it does exactly the same but with an additional connection to Drainage.
So probably not compatible - I suppose just choose one.
the one that does literally just this?
I would need to delete all the rot from that room but the files for Map Editor are not released yet so i'm not be able to modify it yet. Once they release however i will most probably do that.
they revealed the release date like 3 months before release
futhermore we are missing stuff as simple as dialouge
we should have gotten a complete product DAY 0 ok?
Nevermind, it was easier than I thought. Saint has snow now!
I'm aware of the snow missing for Saint (same for Rivulet's darker sky); it should be fairly easy to set up. I'm just procrastinating cause I'm scared it's gonna be tedious (and also I'm lazy) :s
(I'm sure you are already aware, but the Saint version needs snow, right now the new rooms and the new version of the old room are using the regular appearance, it's 100% fine if you don't want to add that, I know myself that modding is a pain in the a** sometimes lol, but hey it would be neat.)
Thanks for making this! Now Watcher is even more like spear-master! (Because of the starting region) if there's a new scug they should start in a new part of shaded or GW, then we can continue the trend of new scugs starting in new areas of pre-existing regions.
what hell did you add for inv