Arma 3
LR Vehicles
30 Comments
Lee Rebecca  [author] 3 May @ 7:10am 
feel free to do it yourself, i'm currently writing a diploma so i dont have time for it
Apricot_ale 3 May @ 5:58am 
I won't use that fix because I don't want to use UAS, which is a required mod for SVO, but thanks.
If you plan on swapping it for RHS ammo that would be great, but if not I'll do it myself.
also thank you for trying to support Stringtable. I hope you'll implement it "asap" (yeah, it's not needed to rush, pls do if you had times).
Lee Rebecca  [author] 2 May @ 6:09am 
I know it has no atgms due to anvils use their own guided ammo. You can use this with this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3459202841 , it fixes it. Stringtable is not a problem - will be made asap
Apricot_ale 1 May @ 9:09pm 
Also, it would be great if you could add a Stringtable for English users to make it Latin instead of Cyrillic. Yes, I know this was originally made for the Cyrillic community, but please.
Apricot_ale 1 May @ 9:03pm 
It seems that the BMPT does not have an ATGM.
And on editor, error shown:
No entry 'bin/config.bin/CfgWeapons.mkk_weap_9p163_d_launcher'
I only load RHSAFRF (stable) and this mod.
Can you add copy of mkk weapon config or switch this to RHS's ATGM?
ᛟ pyzyr ᛏ 25 Apr @ 6:41am 
позорище
FistfulofFent 8 Apr @ 4:42pm 
Whats the diff?
专业飞机翻新 7 Apr @ 6:00pm 
you are the best!!!!!!!!!zzzzzz
Lumley 6 Apr @ 1:50pm 
based Nausicaa thumbnail
Lee Rebecca  [author] 6 Apr @ 12:33pm 
@HazmatGamer it actually has the same prefix as arhan's mods, so it's just an overhaul
HazmatGamer 6 Apr @ 12:21pm 
It doesn't have prefix. Dev forget to put it in.
Apache 6 Apr @ 7:14am 
Just how can i spawn this ingame / editor?
Lee Rebecca  [author] 6 Apr @ 7:06am 
that's pbo name, not prefix
Apache 6 Apr @ 7:05am 
ANVIL_BMPT_Terminator.pbo
Lee Rebecca  [author] 6 Apr @ 7:01am 
please look at pbo prefix
Apache 6 Apr @ 7:00am 
class BMPT_base: Tank_F
{
vehicleClass="Armored";
displayName="BMPT Terminator-2";
author="JoshMayess";
accuracy=0.30000001;
model="\BMPT_UCG\BMPT.p3d";
memoryPointSupply="pos driver";
driverAction="driver_low01";
driverInAction="driver_low01";
driverIsCommander=1;
memoryPointsGetInDriver="pos_driver";
memoryPointsGetInDriverDir="pos_driver_dir";
picture="\A3\armor_f_gamma\MBT_02\Data\UI\MBT_02_Base_ca.paa";
icon="\A3\armor_f_gamma\MBT_02\Data\UI\map_MBT_02_ca.paa";
class EventHandlers: EventHandlers

the BMPT Config CPP shows this lol and this needs the Mayess BMPT add that to the dependency
Apache 6 Apr @ 6:54am 
well then, when i tried to spawn ur asset it doesn't show up but in editor asset list it shows up and the error is that u deleted sir
Lee Rebecca  [author] 6 Apr @ 6:53am 
idfk, that's not made by me
Apache 6 Apr @ 6:51am 
how to fix then if u kindly help
Apache 6 Apr @ 6:44am 
what? then what will fix?
Lee Rebecca  [author] 6 Apr @ 6:35am 
bcs you don't realise that this would not solve missing file errors
Apache 6 Apr @ 6:33am 
why'd u delete my comment?
Death Diamond 6 Apr @ 2:57am 
We need that thumbnail as a decal for the tanks!
DaramaN 5 Apr @ 12:01am 
не переключается на наводящие ракеты , выдаёт ошибку в редакторе . Автор пофикси пожалуйста . А так зачёт
aleshaliyan 4 Apr @ 5:49am 
А где можно их найти?
3 Apr @ 11:30am 
That's awesome thanks for posting
Lee Rebecca  [author] 3 Apr @ 11:25am 
ammo is replaced to rhs
3 Apr @ 10:31am 
Does this contain the bugged ammo config or is this a refreshed fixed version?
гудящие яйца 2 Apr @ 6:25am 
божественно где кнопка отсосать?
ГОЙДЕКС 31 Mar @ 2:46pm 
Передаю привет отряду РККА!