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other than that i've had no issues with it other than that one mod conflict
Viev / export object types - Sleketal mesh, Animation, Static mesh - on. Morph target - off.
Material, Texture and Lightmap - off, Vertex Mesh - on.
Never add "Compact paths", platform set to "Auto".
In Export-only types nothing selected.
"Override game detection" also off.
UnPackage::LoadNameTableIoStore <- UnPackage::LoadPackageIoStore <- UnPackage::UnPackage: /ForeverWinter/Content/Character/Eurasia/EUA_Heavy/SK_GH_EUA_Heavy.uasset, ver=524/0, game=ue5pv <- UnPackage::LoadPackage(info): /ForeverWinter/Content/Character/Eurasia/EUA_Heavy/SK_GH_EUA_Heavy.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based fix134
Have you encountered this?
Access violation (C0000005) at umodel_materials_ue5.exe+0x11A12F
UnPackage::LoadNameTableIoStore <- UnPackage::LoadPackageIoStore <- UnPackage::UnPackage: /ForeverWinter/Content/Character/Eurasia/Cyborg/GH_MaleCyborg.uasset, ver=524/0, game=ue5pv <- UnPackage::LoadPackage(info): /ForeverWinter/Content/Character/Eurasia/Cyborg/GH_MaleCyborg.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based fix134
Do you know anything about The Forever Winter?