Half-Life 2

Half-Life 2

Tau Cannon Weapon Test
136 Comments
Jay0Jantern  [author] 1 Jul @ 6:50pm 
ill make it but if i figure out how to make it taken off the jeep ill make a update.
reggiexaviercastor 9 Jun @ 6:04am 
Wait when will it be in the half life 2 campain
小白zzz 30 May @ 11:15pm 
使用指令无法获取武器,即使是在相关地图里也一样
Broke_008 11 May @ 4:57pm 
HOLY- THANKS BRO, THANKS :sans::papyruswacky::flowey:
Jay0Jantern  [author] 10 May @ 11:17pm 
basehlcombatweapon is the weapon name,
Broke_008 10 May @ 11:10pm 
Please tell me that I can generate the weapon in the game.:torielsad:
SushiSalamander 20 Apr @ 5:23am 
Oh, thanks for letting me know
Jay0Jantern  [author] 20 Apr @ 2:23am 
@Brains&Brawn there already is one
Jay0Jantern  [author] 20 Apr @ 2:23am 
eventually
mookiemoose777 19 Apr @ 4:00pm 
jayojantern could you pls make the half life 2 beta tau cannon
SushiSalamander 19 Apr @ 3:42pm 
Suggestion: You should make a mod that replaces the tau on the buggy with the Black Mesa tau
Jay0Jantern  [author] 18 Apr @ 10:24pm 
yuh
Demoman 18 Apr @ 1:55pm 
i can play with this in the campaigns maps ?
Ateş Bozkurt 18 Apr @ 4:27am 
and i had an good idea of using it with Beta Aesthetics 3.0 and Beta Content Reimagined
Ateş Bozkurt 18 Apr @ 4:26am 
so i get it
BezPixelu 17 Apr @ 7:36am 
its a a entity that doesnt have anything in it so basically it acts like a base for custom weapons that have like massive spread
Ateş Bozkurt 17 Apr @ 6:46am 
oh fine
Jay0Jantern  [author] 17 Apr @ 5:52am 
its not a port from games you numpty.
Ateş Bozkurt 17 Apr @ 5:46am 
Beta Gauss Gun port would be GOOD
Jay0Jantern  [author] 14 Apr @ 1:02pm 
yea idk how i did that
BezPixelu 14 Apr @ 12:59pm 
like the spread on the gun
Jay0Jantern  [author] 14 Apr @ 12:55pm 
idk what you mean
BezPixelu 14 Apr @ 12:50pm 
basically like when u have a crossbow it goes straight
Jay0Jantern  [author] 14 Apr @ 12:49pm 
wat
BezPixelu 14 Apr @ 12:46pm 
how did you make it so that it shoot in diffrent ways
Jay0Jantern  [author] 8 Apr @ 5:51pm 
you can open the console and put "give basehlcombatweapon" and youll be given it
YahBoiFabio 8 Apr @ 5:26pm 
can you only use it on the custom map?
Jay0Jantern  [author] 8 Apr @ 12:40pm 
ikr
Captain23rd 8 Apr @ 12:39pm 
ahh i gotcha and thats probably because i was thinking of the other name for it though i dont know hy i said canon xD Gluon Gun is the actual name for it and that thing is so op
Jay0Jantern  [author] 8 Apr @ 10:23am 
ohhh... how the fuck did you mess it that badly 😭😭🙏
anyway- probably not since i cant code that 🎶
Captain23rd 8 Apr @ 10:22am 
i remember the weapon name now the Egon Gun
Jay0Jantern  [author] 8 Apr @ 10:20am 
still dont understand your gibberish, i know all the names by heart and none of them are called "glou canon" 😭😭😔😔🙏🙏🙏
Captain23rd 8 Apr @ 10:19am 
@Jay0Jantern its the last weapon you get before you enter xen
Jay0Jantern  [author] 8 Apr @ 10:18am 
what the fuck is a glou canon
Captain23rd 8 Apr @ 10:17am 
wait does this mean at some point we will get the glou canon
Jay0Jantern  [author] 8 Apr @ 9:12am 
thats a big wall of text- maybe dont make a message so big it covers half the comments...?
Jay0Jantern  [author] 8 Apr @ 9:03am 
yea, i wish i could take the code from the jeep tau cannon but i cant find it
Gordon Freeman 8 Apr @ 7:46am 
Not gonna lie to me its kinda janky like Annabelle. It only has a primary fire and its firing like an SMG kinda but with the spread of a shotgun. Still like the novelty of a new weapon.
Wolf 8 Apr @ 6:47am 
10/10
Ateş Bozkurt 8 Apr @ 3:10am 
with Beta Aesthetics 3.0 goes hard (i guess)
Experimental Toaster 7 Apr @ 8:23pm 
finally playable
creepergamingthompson 7 Apr @ 7:26pm 
whats next the gluon gun?
Jay0Jantern  [author] 7 Apr @ 4:10pm 
could just get BSPsrc / bspsource to decompile maps fast
Junktown jerky vendor 7 Apr @ 4:07pm 
oh nvm it is, it literally has a D for decompiled lmao
Junktown jerky vendor 7 Apr @ 4:04pm 
thanks for putting the non compiled vmf in the files, if thats not meant to be there ooopsiess
Ateş Bozkurt 7 Apr @ 9:04am 
oh
Jay0Jantern  [author] 7 Apr @ 8:50am 
@Marisa Freeman im not 100% sure but i think you copy a .txt from the game like for example weapon_pistol.txt and edit it, then edit a FGD and add a thing named after the new txt or smth and it just works as a new weapon.
Confusing
Jay0Jantern  [author] 7 Apr @ 8:48am 
@Wheatly S its already pretty balanced to me
Jay0Jantern  [author] 7 Apr @ 8:48am 
its not out of hl1 nor edited, you cant port code in to hammer, a lot of people get that confused and its just not possible at all.
Ateş Bozkurt 7 Apr @ 7:50am 
what about the OICW (Seperate from AR2)