Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Zeroblind I'm not currently planning on adding QOL as I wanted to only include the primary content mods on the public mod pack, and people are free to add whatever QOL they want for their play-through, you can even disable the balance changes in the API mod if you wanted too. I will say we are balancing the future progression tree we are making and other items based on base Calamity and Infernum.
However, that being said, if you are looking to add QOL some I suggest Magic Storage (already included in mp), Alchemist NPC Lite, Begone Evil, & Wombat's General Improvements, as those are what we are using in our testing server.