Arma 3
'Heat' Heist Gear
54 Comments
Titancore343 5 Jun @ 9:44am 
GIMME ALL YA GAT!!
Hu Actual 29 Apr @ 3:42am 
This is bloody peak
ADRIANO 25 Apr @ 8:31pm 
excellent
A Confused Shoe 9 Apr @ 6:30pm 
rip val
Sneakers O'Toole 9 Apr @ 6:03am 
rip val
Spark Daddy 8 Apr @ 12:51pm 
is there a scenario in the workshop in which we can use the outfits?
Garuda XIII 7 Apr @ 6:47pm 
I understand the issue, but it's nice to know at least that it's on the cards.
Pix  [author] 7 Apr @ 6:35pm 
@Garuda XIII - The opening heist equipment is on the cards, however sourcing the vests for that is proving nearly impossible as the vest (Point Blank HRM) isn’t available as a model for accessible purchase for me.
Garuda XIII 7 Apr @ 9:18am 
Hey just wanted to ask but about the armored car heist clothing and masks if you ever plan on implementing it?
Monolith 6 Apr @ 9:07pm 
Nice work, RIP Val o7
CaptainSlapNuts 6 Apr @ 7:56pm 
wheres the MASKS?!
yaharghulian 6 Apr @ 11:15am 
FUCK OFF AVERTNUS
Krytera 5 Apr @ 10:40pm 
@avert hold the right arrow key and the down arrow key at the same time, it might miss a couple but you only have to click on the first one to start
Pix  [author] 5 Apr @ 7:10pm 
@Rockdrik - Would you rather browse through over 7000 clothing variants instead? You /can/ run it without ACE, it's not a hardcoded dependancy, just be prepared to scroll through a LOT of different clothing variants.
MiamToxx |HG 5 Apr @ 10:51am 
Good Job !
Rockdrik 5 Apr @ 10:02am 
why ACE, why!???
mongchat 5 Apr @ 7:46am 
for me, the action is the juice :47_thumb_up: beautiful mod
The Lemming 5 Apr @ 12:30am 
Oh okay so no more new variants? Alright.
Pix  [author] 4 Apr @ 11:15pm 
@The Lemming - Appreciate it, and while I appreciate you have some ideas for the mod's content, I had a vision for the mod and I have achieved said vision.
The Lemming 4 Apr @ 10:21pm 
@Pix Hey mate thanks. If it's okay, i have ideas of maybe expanding the variants of the gears you made.
Coremanite 4 Apr @ 9:43pm 
o7 Val.
avert 4 Apr @ 9:04pm 
god bless you
Pix  [author] 4 Apr @ 7:21pm 
@avert - Here is a link to a .txt that has ALL of the classnames for the uniforms, in an array format for you:

https://drive.google.com/file/d/1wi5ZJ7ylsgGEloYYNqytzujY8N96bVun/view?usp=sharing

If that doesn't work, Replace All 'Uniform' for 'Soldier' and see if that works, as I'm not sure which name it requires for a whitelist (I'm assuming the classname under cfgWeapons, which is '_Uniform'.)
Palocaxthedestroyer 4 Apr @ 7:09pm 
no there isn't avertnus
Iguferon 4 Apr @ 6:08pm 
I think there's a Model 733 in NIArms.
avert 4 Apr @ 5:02pm 
is there a way to add all of these outfits to a ACE arsenal whitelist without getting carpal tunnel syndrome in the process
Pix  [author] 4 Apr @ 3:39pm 
@BananaSmellerExpert - Point me to a mod that has the Model 723 and I will gladly ask my mate to redo the pictures using the specific model. He was likely using what he had access to in his current mod catalogue for the pictures.
Pix  [author] 4 Apr @ 3:37pm 
@CTPEJLOK @The Lemming - Thanks for the bug reports, I shall get those fixed ASAP!
Pix  [author] 4 Apr @ 3:35pm 
@FreeSoldja - Yes, Ace is a requirement as this was configured using Ace Arsenal Extended in mind. Without AX, you’ll have about 5k individual uniforms added into your arsenal, making it near impossible to navigate.

You /can/ run it without ACE, but do so at your own risk.
BananaSmellerExpert 4 Apr @ 10:28am 
Outfit was perfect but why using the M4A1 ?
In HEAT, they use the M723, a CAR-15 varient.
FreeSoldja 4 Apr @ 7:11am 
Oh no... ace? seriously?
The Lemming 4 Apr @ 4:41am 
Smashing work Pix, by the way, i noticed suits without gloves, seems to have a mismatched skin color like for example, i use the face of Sabet and he has brown skin color but the hands of the ungloved suits and shirts is light skinned hands.
CTPEJLOK 4 Apr @ 4:07am 
with these uniforms*
CTPEJLOK 4 Apr @ 4:07am 
ACE injury system does not work. Limbs do not get any damage at all
Makima <<玛奇玛>> 4 Apr @ 1:23am 
Miss you, val :FH5Kudos:
Rendroy 3 Apr @ 11:50pm 
This is the mod I'm looking for :steamthumbsup:
rozdelta 3 Apr @ 8:17pm 
Good shit mate, RIP Val
Phenosi 3 Apr @ 3:50pm 
Isee. Thanks for your hard work! :uparrowcube:
-VT- 3 Apr @ 3:46pm 
Based RIP Val
Pix  [author] 3 Apr @ 3:29pm 
You can still run it without ACE and AX, it won’t crash or fail to load the game, but I /highly recommend it/ if you want a simplified experience in the Arsenal.

Trust me.
Pix  [author] 3 Apr @ 3:27pm 
@Phenosi - I cannot, as if I were to remove ACE-AX your arsenal list for clothing would explode. Factoring in all the colour variants there’s about 2000-2500 combinations of the clothing alone.

Plus ACE-AX has a hard dependency on ACE.
Phenosi 3 Apr @ 3:20pm 
@Pix Could you possible make it a soft-dependency?
In case you don't know how to do that.
1. Make a new folder inside the unpacked PBO folder
2. Call the Folder 'ACE_COMPAT' and make a config.cpp with the ACE related config in there.
3. In CfgPatches: use skipWhenMissingDependencies = 1; (see: https://community.bistudio.com/wiki/CfgPatches for more info)
4. Pack it up and ACE is now Optional (this simply means more people get to use it!)

:praisesun:
Cloney 3 Apr @ 2:59pm 
Good mod, RIP Val.
KronicMe 3 Apr @ 2:59pm 
For me, the action is the juice
Johnny RAMBO 3 Apr @ 1:35pm 
nice tribute to VAL:steamthumbsup:
Pix  [author] 3 Apr @ 1:18pm 
@Phenosi - For ACE Arsenal Extrnded.
Phenosi 3 Apr @ 1:05pm 
Why does this require ACE?
helico pter 3 Apr @ 8:24am 
Long Live VK!
little andy 3 Apr @ 4:52am 
amazing
Valken 3 Apr @ 4:30am 
Just need the hockey masks to complete it!

Rest in Peace Val Kilmer.