Timberborn

Timberborn

[For Modders] Moddable Bindito [U7 ✅]
17 Comments
nnnnnneko2016 6 Jul @ 7:04pm 
OK! I'll go and have a look. Thanks!:steamhappy:
Luke ✞ Jesus Saves ✞  [author] 3 Jul @ 2:11am 
You can go to Discord, people are very helpful there :)
nnnnnneko2016 3 Jul @ 2:00am 
I want to send it, but I don't know where the log is. QAQ
Luke ✞ Jesus Saves ✞  [author] 2 Jul @ 8:26pm 
Could you send me the crash log (on Discussion tab or on Discord) please? Thanks.
nnnnnneko2016 2 Jul @ 6:53pm 
Still crashed.T_T
One of my favorite mod
Luke ✞ Jesus Saves ✞  [author] 2 Jul @ 10:02am 
v7.1.3: Should now work with both Automation and TimberApi (hopefully).
Luke ✞ Jesus Saves ✞  [author] 30 Jun @ 6:07am 
Yes, it is known, please see the comment below.
Panchito Mágico 30 Jun @ 5:52am 
I think this mod is causing an issue for me with TimberApi (which is required by some of my mods: RotatingSun, MoreGroups). I posted the entire log in Discord but I ask here just in case.

NullReferenceException: Object reference not set to an instance of an object
at TimberApi.SpecificationSystem.GeneratedSpecLoader.PostLoad () [0x00057] in <514fe957c82a4375b887fa4e42e2be35>:0
at TimberApi.SingletonSystem.SingletonLifecycleServicePatcher+<>c.<LoadAllPrefix>b__0_1 (TimberApi.SingletonSystem.ITimberApiPostLoadableSingleton singleton) [0x00000] in <0673fedbcca9497a90c561275f1aa775>:0
at TimberApi.SingletonSystem.SingletonLifecycleServicePatcher.LoadSingleton[T] (System.Collections.Generic.IEnumerable`1[T] singletons, System.Action`1[T] action) [0x00012] in <0673fedbcca9497a90c561275f1aa775>:0
...

Any ideas? Thanks :)
Luke ✞ Jesus Saves ✞  [author] 24 Jun @ 12:21pm 
This version works with Automation (but not TimberApi). 7.1.1 (which you can download from mod.io) works with TimberAPi but not Automation.
Vas 24 Jun @ 5:28am 
Hopefully the steam version of this can be fixed again soon. I definitely need Automation to really play proper.
Courgus Blutfang 17 Jun @ 9:58pm 
Ahhhh u made my day my friend
Thank you very much :D :3
Luke ✞ Jesus Saves ✞  [author] 17 Jun @ 9:48pm 
Yeah so sorry this was to fix a crash with Automation but unintentionally crash TimberApi instead. I have notified the author of TimberApi on the fix but I cannot do it from my side. You can get the previous version of this mod at https://mod.io/g/timberborn/m/for-modders-moddable-bindito in the meantime (choose the 7.1.1 version).
Courgus Blutfang 17 Jun @ 9:42pm 
Since yesterdays update the mod conflicts again with TimberApi.
It all worked fine in the version before but now they does not fit together anymore.
pablow 10 Apr @ 4:47am 
i understand now the game update didnt eeven show up i had to click old update and scroll up sorry for that it didnt show up for me
Luke ✞ Jesus Saves ✞  [author] 10 Apr @ 4:38am 
Nope, it's because of the new game update. A lot of mods will break because they updated the save/load code of the game. All those mods will have to update.
pablow 10 Apr @ 4:29am 
my game was working great yesterday and your mod update has broken the game and it just crashes whenever a save is loaded or a new game started can you revert it back please
鸡【蛋柿】子 5 Apr @ 3:52am 
使用这个mod游戏崩溃