STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Fall of The Republic: Only Space Battles Sub-Mod (1.4)
17 Comments
Ferro93gx 2 Jun @ 6:49am 
updated 1.5? Thank you
sombertownDS 6 May @ 6:11pm 
That is…. Unfortunate timing
Chicken RUN!!!! 24 Apr @ 8:49am 
that's bad news . well i hope you the best. and thank you for your service. :)
Floppa  [author] 24 Apr @ 8:38am 
Unfortunately I have to inform you that there will be no updates in the near future. I am leaving for military service and will not be able to update submods.
Chicken RUN!!!! 19 Apr @ 7:22pm 
wow sick just what i wanted to play this mod again . :) thank you soooooooooooo much you have no idea how much i wanted to play this game but the ground battle just bum me out hahaha. :) keep up the good work.
Floppa  [author] 16 Apr @ 8:32am 
Hi, I updated the submod. Unfortunately, I had to remove infinite ship crews. Some players complained that conquering the galaxy this way is too easy, because you can build the biggest ship at the beginning. Instead of infinite ship crews, you will now have a passive income of 50 ship crews. I think this is the right decision, which will give the bot more time to build a new fleet before you attack it. I also recommend playing on Admiral or Cruel Admiral difficulty if the game seems too easy for you.
ChaosGreen9 14 Apr @ 3:07pm 
That might have been my problem actually. It was late game and I had snowballed into conquering the whole map pretty quickly and at that point I wasn't rebuilding many space stations.
Historyfreakbc 13 Apr @ 4:43pm 
Hi, I was wondering if you had plans to make a space-only mod for Revan's Revenge?
Floppa  [author] 13 Apr @ 2:15pm 
you couldn't build buildings? space stations can still be built
Floppa  [author] 13 Apr @ 1:11pm 
@ChaosGreen9 thanks. You can get rid of the penalties. When I was building my conquered planets, the infrastructure penalties gradually disappeared. I think this is a fairly realistic process, because the planet cannot integrate into your state so quickly
ChaosGreen9 13 Apr @ 12:53pm 
I enjoy this idea, as I prefer space battles. Some feedback I have. Without the ability to build anything on planet surfaces, your empire with suffer infrastructure penalties, and you wont be able to do many of the missions the game prompts. You make enough money with this mod to ignore all that though.
Floppa  [author] 13 Apr @ 3:43am 
for example, I'm thinking of removing the endless crew members and replacing them with a daily increase of 10-20 points
Floppa  [author] 13 Apr @ 1:10am 
I'd be glad if you describe your impressions of the submod or ideas on how to improve the submod
Noctykins 12 Apr @ 2:51am 
Can't wait to :steamthumbsup: play this
sombertownDS 11 Apr @ 11:35am 
hell yeah
Floppa  [author] 7 Apr @ 1:13pm 
they are left from the basic mod, but because they can't be placed on a planet - they are automatically moved to space. The best thing you can do with them is sell them and get free credits
-=PR=- Tashabi 7 Apr @ 12:34pm 
what do i do with all the ground forces in transports spread throughout the galaxy?

i have no use for them with this mod but in almost every scenario i still get them