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```
"vmArgs": [
"-Djava.awt.headless=true",
"-Xmx16G",
"-Xms4G",
"-XX:ParallelGCThreads=4",
"-XX:+UseNUMA",
"-XX:+AlwaysPreTouch",
"-XX:+DisableExplicitGC",
"-Dzomboid.steam=1",
"-Dzomboid.znetlog=1",
"-Djava.library.path=linux64/:natives/",
"-Djava.security.egd=file:/dev/urandom",
"-XX:-CreateCoredumpOnCrash",
"-XX:-OmitStackTraceInFastThrow",
"-Djogl.disable.openglcore=false",
"-XX:+OptimizeStringConcat",
"-XX:+UseZGC",
"-XX:ZCollectionInterval=120",
"-XX:ConcGCThreads=2",
"-XX:+UnlockExperimentalVMOptions"
]
}
```
Remember to download missing library
commons-codec-1.10.jar
commons-compress-1.27.1.jar
commons-io-2.18.0.jar
core-3.2.1.jar
guava-23.0.jar
javase-3.2.1.jar
sqlite-jdbc-3.48.0.0.jar
totp-1.0.jar
```
{
"mainClass": "zombie/network/GameServer",
"classpath": [
"java/.",
"java/commons-compress-1.27.1.jar",
"java/commons-io-2.18.0.jar",
"java/istack-commons-runtime.jar",
"java/jassimp.jar",
"java/guava-23.0.jar",
"java/javacord-2.0.17-shaded.jar",
"java/javax.activation-api.jar",
"java/jaxb-api.jar",
"java/jaxb-runtime.jar",
"java/lwjgl.jar",
"java/lwjgl-natives-linux.jar",
"java/lwjgl-glfw.jar",
"java/lwjgl-glfw-natives-linux.jar",
"java/lwjgl-jemalloc.jar",
"java/lwjgl-jemalloc-natives-linux.jar",
"java/lwjgl-opengl.jar",
"java/lwjgl-opengl-natives-linux.jar",
"java/lwjgl_util.jar",
"java/sqlite-jdbc-3.48.0.0.jar",
"java/trove-3.0.3.jar",
"java/uncommons-maths-1.2.3.jar",
"java/commons-codec-1.10.jar",
"java/javase-3.2.1.jar",
"java/totp-1.0.jar",
"java/core-3.2.1.jar"
],
```
@Jezo, sadly fps increase is not guaranteed, as you can read from the previous comments some people got really good fps increases some did not. This mod is not some magic, it just adds some java arguments so game tries to run better. If you have many mods installed you might get diminished results.
I applied the SERVER BUILD 41 files from YouTube, but I’m getting a "Server has stopped during launch (NormalTermination)" error, and the server won’t start.
I have already downloaded the b41 fix in YT and placed it in the PZ installation folder.
file link: {LINK REMOVED}https://limewire.com/d/67MET#0nlnI5LGTz
For any other installation steps, please refer to the modder's instructions. Following them precisely should ensure the mod works without issues.
If you encounter any problems, perform a Steam file integrity check, then re-add the guava-23.0.jar file to the Project Zomboid main directory. After that, follow the modder's instructions again. You shouldn't experience any major issues.
Thank you for creating this optimization mod! I'm finally looking forward to enjoying an optimized Project Zomboid experience with my friends.
used the b41fix file from YouTube Unable to start the game,help thx
-refresh 120-maxMem=12288-malloc=system-USEALLAVAILABLECORES-high
Will these commands coexist with/enhance/break what you have already done?
Quick Guide to Improve PZ Performance by @Sonov Belial
java.lang.NoClassDefFoundError: com/google/common/util/concurrent/FutureCallback
at zombie.network.GameServer.<clinit>(GameServer.java:122)
at zombie.debug.DebugLog.<clinit>(DebugLog.java:94)
at zombie.gameStates.MainScreenState.main(MainScreenState.java:110)
Caused by: java.lang.ClassNotFoundException: com.google.common.util.concurrent.FutureCallback
at {LINK REMOVED}java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(Unknown Source)
at {LINK REMOVED}java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(Unknown Source)
at {LINK REMOVED}java.base/java.lang.ClassLoader.loadClass(Unknown Source)
... 3 more
Please teach me the solution...